Online 157.85.86.115:23479 checked 10m ago
A Shockbyte x Discord Production Rust Server
Connect
srv = rust.server("157.85.86.115:23480")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
1500 · seed 50000
- map
- Procedural Map
- size
- 1500
- seed
- 50000
Server
srv.info()- address
- 157.85.86.115:23479
- region
- –
- max players
- 75
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 16 Oct 2026, 11:01 UTC
- hostname
- –
- first seen
- 16 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 553 on average | 510/575 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 340/400 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 297 on average | 41/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 296 on average | 38/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 272 on average | 116/150 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 253 on average | 127/200 |
Quick answers
From the figures on this page.
Population data
How does A Shockbyte x Discord Production Rust Server compare in the rankings?
Player hours over seven days put A Shockbyte x Discord Production Rust Server at #15,348, in the top 69% of the ranked set.
What population does A Shockbyte x Discord Production Rust Server carry?
Current row: 0 players on A Shockbyte x Discord Production Rust Server, against 75 slots. Over the last seven days it averaged 0 players.
Server data
What does performance look like on A Shockbyte x Discord Production Rust Server?
Averaged over 48 hours: 239 server fps, never under 231. The entity count peaked at 8,194, covering buildings, deployables and the rest of the world. Memory peaked at 2,488 MB. Low fps plus an entity count on the way up is the lag players report.
What Rust version does A Shockbyte x Discord Production Rust Server run?
The build is Rust network protocol 2634 and build 167781 on Linux, run by A Shockbyte x Discord Production Rust Server. The protocol has to match before you can join, and Steam does the updating.
How reliable is A Shockbyte x Discord Production Rust Server, and is it up?
A Shockbyte x Discord Production Rust Server reports itself online at the current refresh. Count back 2 days 7 hours from its reported uptime to get the last restart. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 16 October 2026.
In which location is A Shockbyte x Discord Production Rust Server hosted?
No region is published by A Shockbyte x Discord Production Rust Server. Rust Data does not look up where the machine stands; it shows where a server says it is. 157.85.86.115:23479 is its address.
Settings and map
Which rules apply on A Shockbyte x Discord Production Rust Server, and what settings?
The name A Shockbyte x Discord Production Rust Server carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat status: VAC on.
Which map has A Shockbyte x Discord Production Rust Server selected?
The game generates the map on A Shockbyte x Discord Production Rust Server: procedural, size 1,500, seed 50000. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
When does A Shockbyte x Discord Production Rust Server wipe, and on what schedule?
The record for A Shockbyte x Discord Production Rust Server holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 12 days 10 hours ago.
Tags, lists
Which lists on Rust Data hold A Shockbyte x Discord Production Rust Server, and which filters?
The Rust Data lists that A Shockbyte x Discord Production Rust Server fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on A Shockbyte x Discord Production Rust Server?
The game's server browser reads these tags from A Shockbyte x Discord Production Rust Server: gmrust (Game mode): Survival play, standard Rust; mp75 (Max players): Slot count: 75; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
How can I connect to A Shockbyte x Discord Production Rust Server?
In Rust, F1 opens the console: type client.connect 157.85.86.115:23479. Launch Rust on this page does the same by opening the game through Steam and connecting.