Rust Data

rustdata.spaceservers157.85.86.162:28619.ipynb

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Online 157.85.86.162:28618 checked 12m ago

DefaultContent | Building | 50% upkeep | no BP wipe | PvE ONLY

quad moddedoxidesoftcore

Connect

srv = rust.server("157.85.86.162:28619")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak 2
rank #5,415 # top 24%
last wipe 25d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75121:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12k4k6k8k3 Oct8 Oct13 Oct18 Oct23 Oct28 Oct

Top 24% of all ranked servers, and #338 of the quad servers (top 41%). Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 3 Oct, 13:58 UTC25d ago 2 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 50000
Map of DefaultContent | Building | 50% upkeep | no BP wipe | PvE ONLY
map
Procedural Map
size
3000
seed
50000
Open on RustMaps

Server

srv.info()
address
157.85.86.162:28618
region
–
max players
10
group limit
quad
wipe schedule
–
last wipe
3 Oct 2026, 13:58 UTC
hostname
–
first seen
2 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty AK x1000 |NoBP|TP|CLANS|SHOP|KIT|FUN| 1000x 100x 10x x10 quad · 1000x · weekly · 6 on average7/111
1Rusty AK x10 |BPs|TP|CLANS|SHOP|KIT|SKIN| 10x 1000x x100 x1000quad · 10x · weekly · 2 on average3/112
2【开心萌橙PVE-kxmc】休闲娱乐/5倍/防抄家/任务EA · groups of 20+ · monthly · 2 on average0/150
3可爱-1000倍PVE-不掉-突袭-养殖-僵尸-无限耐久EA · groups of 8+ · biweekly · 1 on average0/100
4New Rusted PVP/E |NoRaid|RaidBase|Barges&more|groups of 8+ · monthly · 1 on average3/30
5[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 112 on average252/999

Quick answers

From the figures on this page.

Player counts

What position does DefaultContent | Building | 50% upkeep | no BP wipe | PvE ONLY take in the server rankings?

Over the last seven days DefaultContent | Building | 50% upkeep | no BP wipe | PvE ONLY sits at #5,415 on player hours, in the top 24% of ranked servers. Within the quad group, its rank is #338.

What population does DefaultContent | Building | 50% upkeep | no BP wipe | PvE ONLY carry?

DefaultContent | Building | 50% upkeep | no BP wipe | PvE ONLY reports 0 players at this refresh, with 10 slots configured. Over the last seven days it averaged 0 players and peaked at 2. Averaged by hour over 48 hours, 22:00 UTC is the busiest, at 1 players.

Server data

What does performance look like on DefaultContent | Building | 50% upkeep | no BP wipe | PvE ONLY?

Averaged over 48 hours: 206 server fps, never under 152. The entity count peaked at 50,868, covering buildings, deployables and the rest of the world. A high of 3,453 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What is the Rust version on DefaultContent | Building | 50% upkeep | no BP wipe | PvE ONLY?

Rust network protocol 2635 and build 168909 on Linux is what DefaultContent | Building | 50% upkeep | no BP wipe | PvE ONLY runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is DefaultContent | Building | 50% upkeep | no BP wipe | PvE ONLY, and is it online now?

Online is the state at the latest refresh for DefaultContent | Building | 50% upkeep | no BP wipe | PvE ONLY. A restart about 14 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 168 of 168, 100%. Its earliest recorded date in Rust Data is 2 October 2026.

In which location is DefaultContent | Building | 50% upkeep | no BP wipe | PvE ONLY hosted?

For DefaultContent | Building | 50% upkeep | no BP wipe | PvE ONLY, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 157.85.86.162:28618.

Settings and map

What rules and settings are recorded for DefaultContent | Building | 50% upkeep | no BP wipe | PvE ONLY?

No gather rate appears in the name: DefaultContent | Building | 50% upkeep | no BP wipe | PvE ONLY. The group limit is 4 players, the quad setting. softcore is the game mode here, and Facepunch's lighter mode, with partial loot kept. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.

Which map has DefaultContent | Building | 50% upkeep | no BP wipe | PvE ONLY selected?

Size 3,000, seed 50000: the procedural map on DefaultContent | Building | 50% upkeep | no BP wipe | PvE ONLY, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

When does DefaultContent | Building | 50% upkeep | no BP wipe | PvE ONLY wipe, and how often?

The record for DefaultContent | Building | 50% upkeep | no BP wipe | PvE ONLY holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 25 days 6 hours ago.

What is wipe day on DefaultContent | Building | 50% upkeep | no BP wipe | PvE ONLY like?

The average peak over recent wipes is 2 players. Peak population on the latest wipe came 2 hours in.

Tags and filters

Where does DefaultContent | Building | 50% upkeep | no BP wipe | PvE ONLY appear among Rust Data lists and filters?

On Rust Data, DefaultContent | Building | 50% upkeep | no BP wipe | PvE ONLY appears in these lists: Modded Rust servers and Servers with build or creative tags. Under these filters on the server list, it is listed: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Which meanings do the tags on DefaultContent | Building | 50% upkeep | no BP wipe | PvE ONLY hold?

These tags are published by DefaultContent | Building | 50% upkeep | no BP wipe | PvE ONLY and read by the game's server browser: gmsoftcore (Game mode): An easier ruleset: softcore; mp10 (Max players): Slot count: 10; ts4 (Group limit): The team cap is 4; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way into DefaultContent | Building | 50% upkeep | no BP wipe | PvE ONLY?

Enter client.connect 157.85.86.162:28618 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4,^o^z

Game

gmsoftcore
Game mode An easier ruleset: softcore.
mp10
Max players Slot count: 10.
ts4
Group limit The team cap is 4.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 78,222 players 11,801 servers online