Rust Data

rustdata.spaceservers157.85.86.22:21747.ipynb

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Offline 157.85.86.22:21746 checked 33d ago

A Shockbyte x Discord Production Rust Server

Connect

srv = rust.server("157.85.86.22:21747")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak –
rank #15,924 # top 71%
last wipe 41d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep27 Sep29 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

1500 · seed 50000
Map of A Shockbyte x Discord Production Rust Server
map
Procedural Map
size
1500
seed
50000
Open on RustMaps

Server

srv.info()
address
157.85.86.22:21746
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
16 Sep 2026, 15:55 UTC
hostname
–
first seen
16 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 543 on average673/700
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average432/475
2Rustoria.co - EU MainEU · groups of 16+ · weekly · 308 on average36/250
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 308 on average61/250
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 268 on average215/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average127/150

Quick answers

From the figures on this page.

Player counts

How does A Shockbyte x Discord Production Rust Server compare in the rankings?

Rank #15,924 on seven-day player hours for A Shockbyte x Discord Production Rust Server, within the top 71% of all ranked servers.

How full does A Shockbyte x Discord Production Rust Server run?

A Shockbyte x Discord Production Rust Server returns no live count at this refresh, having last been seen 33 days 17 hours ago.

Server data

What is the Rust version on A Shockbyte x Discord Production Rust Server?

Version Rust network protocol 2633 and build 163794 on Linux is reported by A Shockbyte x Discord Production Rust Server. Joining needs the same protocol on your game; Steam handles the update.

Is A Shockbyte x Discord Production Rust Server up, and what does its uptime show?

A Shockbyte x Discord Production Rust Server is offline at this refresh; the last response came 33 days 17 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 16 September 2026.

Where does A Shockbyte x Discord Production Rust Server sit?

For A Shockbyte x Discord Production Rust Server, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 157.85.86.22:21746 is its address.

Map and rules

What rules and settings are recorded for A Shockbyte x Discord Production Rust Server?

You will not find a gather rate in the string A Shockbyte x Discord Production Rust Server. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

Which map has A Shockbyte x Discord Production Rust Server selected?

The game generates the map on A Shockbyte x Discord Production Rust Server: procedural, size 1,500, seed 50000. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

On what schedule does A Shockbyte x Discord Production Rust Server wipe?

The record for A Shockbyte x Discord Production Rust Server holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 41 days 21 hours ago.

Tags, lists

Which Rust Data filters and lists contain A Shockbyte x Discord Production Rust Server?

The Rust Data lists that A Shockbyte x Discord Production Rust Server fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on A Shockbyte x Discord Production Rust Server hold?

The game's server browser reads these tags from A Shockbyte x Discord Production Rust Server: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): 40 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs163794 (Build): The server runs build 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way to join A Shockbyte x Discord Production Rust Server?

Enter client.connect 157.85.86.22:21746 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp40
Max players 40 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs163794
Build The server runs build 163794.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 72,530 players 11,732 servers online