Rust Data

rustdata.spaceservers157.85.86.233:20973.ipynb

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Offline 157.85.86.233:20972 checked 18d ago

A Shockbyte Rust Server

Connect

srv = rust.server("157.85.86.233:20973")
print(srv.connect_command)

Right now

srv.summary()
players now 0/75 # 0% full
7-day average 0 # peak –
rank #15,829 # top 72%
last wipe 18d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k29 Sep3 Oct6 Oct10 Oct13 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.4 daysbetween real wipes
on rhythm38%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 4

The first 48 hours of its last wipes

Sat 10 OctFri 9 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 10 Oct, 01:30 UTC18d ago 0 NaN running 0
1 Fri 9 Oct, 17:50 UTC18d ago 2 NaN 0.3 days 1
2 Fri 9 Oct, 07:51 UTC18d ago 2 NaN 0.4 days 0
3 Thu 8 Oct, 22:42 UTC19d ago 2 NaN 0.4 days 0
4 Thu 8 Oct, 12:40 UTC19d ago 2 NaN 0.4 days 0
5 Sat 3 Oct, 03:05 UTC25d ago 4 halved by day 4 5.4 days 1
6 Thu 1 Oct, 16:44 UTC26d ago 4 NaN 1.4 days 0
7 Wed 30 Sep, 06:02 UTC28d ago 4 NaN 1.4 days 0
8 Tue 29 Sep, 22:13 UTC28d ago 2 NaN 0.3 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 1
Map of A Shockbyte Rust Server
map
Procedural Map
size
3000
seed
1
Open on RustMaps

Server

srv.info()
address
157.85.86.233:20972
region
–
max players
75
group limit
8, the default
wipe schedule
–
last wipe
10 Oct 2026, 01:30 UTC
hostname
–
first seen
29 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 534 on average300/300
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 322 on average19/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 321 on average17/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average188/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average99/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average25/100

Quick answers

From the figures on this page.

Population data

How does A Shockbyte Rust Server compare in the rankings?

Player hours over seven days put A Shockbyte Rust Server at #15,829, in the top 72% of the ranked set.

How many players does A Shockbyte Rust Server hold at once?

A Shockbyte Rust Server returns no live count at this refresh, having last been seen 18 days 5 hours ago.

Server data

What is the Rust version on A Shockbyte Rust Server?

Version Rust network protocol 2634 and build 167398 on Linux is reported by A Shockbyte Rust Server. Joining needs the same protocol on your game; Steam handles the update.

Is A Shockbyte Rust Server up, and what does its uptime show?

Offline now for A Shockbyte Rust Server, last seen 18 days 5 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 29 September 2026.

In which location is A Shockbyte Rust Server hosted?

There is no region published for A Shockbyte Rust Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 157.85.86.233:20972 is its address.

Rules, settings, map

Which settings and rules does A Shockbyte Rust Server run?

You will not find a gather rate in the string A Shockbyte Rust Server. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.

What is the map on A Shockbyte Rust Server?

Size 3,000, seed 1: the procedural map on A Shockbyte Rust Server, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe schedule

On what schedule does A Shockbyte Rust Server wipe?

Irregular wipe times on A Shockbyte Rust Server leave no next wipe to forecast. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 18 days 5 hours ago.

On A Shockbyte Rust Server, what happens on wipe day?

The average peak over recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. Otherwise the crowd fell below half by day 4.

Lists and tags

Which lists on Rust Data hold A Shockbyte Rust Server, and which filters?

The Rust Data lists that A Shockbyte Rust Server fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on A Shockbyte Rust Server hold?

The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Survival play, standard Rust; mp75 (Max players): 75 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167398 (Build): Build number: 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way to join A Shockbyte Rust Server?

In Rust, F1 opens the console: type client.connect 157.85.86.233:20972. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp75,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp75
Max players 75 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167398
Build Build number: 167398.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 37,519 players 11,628 servers online