Offline 157.85.86.51:26079 checked 22d ago
After the war... What happened?
Connect
srv = rust.server("157.85.86.51:26080")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 72% of all ranked servers, and #635 of the quad servers (top 77%). Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 50000
- map
- Procedural Map
- size
- 3000
- seed
- 50000
Server
srv.info()- address
- 157.85.86.51:26079
- region
- –
- max players
- 40
- group limit
- quad
- wipe schedule
- –
- last wipe
- 4 Sep 2026, 01:32 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! | EU · quad · monthly · 3 on average | 1/100 |
| 1 | Asgard 2服 中国|官方|二倍|软核新手服 10.16清 | EA · quad · biweekly · 2 on average | 3/233 |
| 2 | [EA] Softcore 1 | quad · monthly · 67 on average | 89/350 |
| 3 | [US] Facepunch Softcore 2 | NA · quad · monthly · 59 on average | 22/300 |
| 4 | Reddit.com/r/PlayRust - AU Softcore | OC · quad · monthly · 33 on average | 48/150 |
| 5 | Rusty Sporks PvP | softcore / noob friendly | NA · quad · biweekly · 11 on average | 0/100 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does After the war... What happened? rank?
Over the last seven days After the war... What happened? sits at #16,008 on player hours, in the top 72% of ranked servers. Within the quad group, its rank is #635.
What population does After the war... What happened? carry?
After the war... What happened? returns no live count at this refresh, having last been seen 22 days 15 hours ago.
Server facts
What is the Rust version on After the war... What happened??
Rust network protocol 2633 and build 165217 on Linux is what After the war... What happened? runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is After the war... What happened?, and is it up?
Offline now for After the war... What happened?, last seen 22 days 15 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.
Where does After the war... What happened? sit?
There is no region published for After the war... What happened?. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 157.85.86.51:26079.
Settings and map
What rules and settings are recorded for After the war... What happened??
The name After the war... What happened? carries no gather rate. Up to 4 players may share a group (quad). Recorded as softcore, Facepunch's easier setting: some loot is kept. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on After the war... What happened??
The game generates the map on After the war... What happened?: procedural, size 3,000, seed 50000. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
When does After the war... What happened? wipe, and how often?
Too few wipes are on record for After the war... What happened? to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 55 days 8 hours ago.
Lists and tags
Which lists on Rust Data hold After the war... What happened?, and which filters?
These Rust Data lists include After the war... What happened?: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Which meanings do the tags on After the war... What happened? hold?
These tags are published by After the war... What happened? and read by the game's server browser: gmsoftcore (Game mode): Game mode: softcore, the easier ruleset; mp40 (Max players): Slot count: 40; ts4 (Group limit): The team cap is 4; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way to join After the war... What happened??
Enter client.connect 157.85.86.51:26079 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.