Rust Data

rustdata.spaceservers157.85.86.76:21596.ipynb

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Online NA 157.85.86.76:21595 checked 12m ago

testing

duo weekly wipes moddedcarbon

Connect

srv = rust.server("157.85.86.76:21596")
print(srv.connect_command)

Right now

srv.summary()
players now 0/20 # 0% full
7-day average 0 # peak –
rank #15,400 # top 69% · #1550 in NA
last wipe 3d ago # weekly schedule
next wipe 3d 18h # Sat 31 Oct, 16:01 UTC
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123422:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k16 Oct18 Oct20 Oct23 Oct25 Oct27 Oct

Top 69% of all ranked servers, top 83% in NA, and #378 of the duo servers (top 90%). Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Saturday 31 October, 16:01 UTC, in 3d 18h. # Its weekly schedule tag · low confidence

usual gap4.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

Coming wipes

inatkind
03d 18hSat 31 Oct, 16:01 UTCwipe
18d 21hThu 5 Nov, 19:00 UTCFW force wipe
210d 18hSat 7 Nov, 16:01 UTCwipe
317d 18hSat 14 Nov, 16:01 UTCwipe
424d 18hSat 21 Nov, 16:01 UTCwipe
531d 18hSat 28 Nov, 16:01 UTCwipe
636d 21hThu 3 Dec, 19:00 UTCFW force wipe
738d 18hSat 5 Dec, 16:01 UTCwipe

The first 48 hours of its last wipes

Sat 24 OctSat 17 OctFri 16 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 24 Oct, 16:01 UTC3d ago 0 NaN running 0
1 Sat 17 Oct, 15:10 UTC10d ago 1 halved by day 1 7 days 1
2 Fri 16 Oct, 10:42 UTC11d ago 1 NaN 1.2 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

1000 · seed 50000
Map of testing
map
Custom Map
size
1000
seed
50000

Server

srv.info()
address
157.85.86.76:21595
region
NA
max players
20
group limit
duo
wipe schedule
weekly
last wipe
24 Oct 2026, 16:01 UTC
hostname
–
first seen
16 Oct 2026

About this server · in its own words

print(srv.description)
Welcome to Saltwater! - 2x gather, crafting and stacks - loot stays vanilla - Weekly wipes: every Saturday at 4 PM (EST) - Free starter and daily kits (/kit), rank kits as 7 or 30 day passes - Leaderboard (/stats) - finish top 3 at the end of a wipe to win a title and its kit - Active admins and anti-cheat - report cheaters with F7 Type /info in game for rules, commands and the wipe countdown. Good luck out there!

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0RustForNoobs.com | Solo/Duo | Weekly | USNA · duo · weekly · 100 on average23/100
1RustForNoobs.com | Mondays | Solo/Duo | USNA · duo · weekly · 60 on average175/200
2US RustLife.net | Solo/Duo | Fridays | Noob FriendlyNA · duo · weekly · 3 on average3/100
3WARBANDITS.GG |Solo/Duo|Weekly| JUST WIPEDNA · duo · weekly · 3 on average3/100
4US RustLife.net | Solo/Duo | Mondays | Noob FriendlyNA · duo · weekly · 2 on average3/100
5WARBANDITS.GG 2X |Solo/Duo|X2 JUST FULLWIPEDNA · duo · 2x · weekly · 146 on average36/200

Quick answers

From the figures on this page.

Population

What position does testing take in the server rankings?

On seven-day player hours testing is #15,400 overall and #1,550 in North America, inside the top 69% of all ranked servers. Its position in the duo group is #378.

What population does testing carry?

testing reports 0 players at this refresh, with 20 slots configured. Over the last seven days it averaged 0 players.

About the server

What does performance look like on testing?

The 48-hour average is 238 server fps, with a low of 223. The entity count peaked at 7,087, covering buildings, deployables and the rest of the world. Memory peaked at 2,983 MB. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does testing run?

The build is Rust network protocol 2635 and build 168909 on Linux, run by testing. Joining needs the same protocol on your game; Steam handles the update.

How reliable is testing, and is it online now?

Online is the state at the latest refresh for testing. The uptime it reports puts the last restart about 32 hours ago. 168 of 168 hours up over the last 7 full days, or 100%. Rust Data logged it first on 16 October 2026.

Where does testing sit?

The NA tag is what testing uses to list itself in North America. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 157.85.86.76:21595.

Settings and map

What rules and settings are recorded for testing?

No gather rate appears in the name: testing. duo sets the cap: 2 players per group. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Carbon. VAC is running: Valve's anti-cheat is on.

Which map has testing loaded?

Size 1,000, seed 50000: the procedural map on testing, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Under map name you will find: Custom Map.

Wipe data

On what schedule does testing wipe?

The prediction follows the tag, because testing's wipes on record are too few to confirm the schedule. Saturday 31 October at 16:01 UTC is when the next wipe is due. The world it runs now was generated 3 days 5 hours ago. The tags list wipes as weekly.

On testing, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 0 hours after it began. Half the peak or more was held to the next wipe in 0% of recent wipes. The drop under half arrived by day 1 in the other cases.

Tags, lists

Which Rust Data filters and lists contain testing?

These Rust Data lists include testing: Rust servers with a duo group limit, Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last week.

Which meanings do the tags on testing hold?

These tags are published by testing and read by the game's server browser: gmvanilla (Game mode): Game mode: vanilla survival; mp20 (Max players): 20 slots in total; ts2 (Group limit): No team may exceed 2; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^w (Weekly): The interval is one week; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Runs on Carbon for plugins; NA (North America): The server browser files it under North America. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into testing?

In Rust, F1 opens the console: type client.connect 157.85.86.76:21595. Launch Rust on this page does the same by opening the game through Steam and connecting. https://discord.com/invite/BGKzykfwEC is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2635,^z,^y,^w,NA,gmvanilla,cs168909,ts2

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp20
Max players 20 slots in total.
ts2
Group limit No team may exceed 2.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^w
Weekly The interval is one week.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Runs on Carbon for plugins.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 80,760 players 11,845 servers online