Online 157.85.87.162:22834 checked 12m ago
A Shockbyte Rust Server
Connect
srv = rust.server("157.85.87.162:22835")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
1500 · seed 50000
- map
- Procedural Map
- size
- 1500
- seed
- 50000
Server
srv.info()- address
- 157.85.87.162:22834
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 26 Oct 2026, 20:13 UTC
- hostname
- –
- first seen
- 26 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 540 on average | 567/575 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 378/400 |
| 2 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 314 on average | 41/250 |
| 3 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 313 on average | 43/250 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 273 on average | 158/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 79/100 |
Quick answers
From the figures on this page.
Player counts
How does A Shockbyte Rust Server compare in the rankings?
Player hours over seven days put A Shockbyte Rust Server at #15,399, in the top 69% of the ranked set.
How full does A Shockbyte Rust Server run?
A Shockbyte Rust Server reports 0 players at this refresh, with 1 slots configured. Over the last seven days it averaged 0 players.
About the server
How well does A Shockbyte Rust Server perform?
The 48-hour average is 239 server fps, with a low of 234. The entity count peaked at 8,156, covering buildings, deployables and the rest of the world. The memory field tops out at 1,926 MB. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does A Shockbyte Rust Server run?
The build is Rust network protocol 2635 and build 168909 on Linux, run by A Shockbyte Rust Server. The protocol has to match before you can join, and Steam does the updating.
How reliable is A Shockbyte Rust Server, and is it up?
Online is the state at the latest refresh for A Shockbyte Rust Server. Count back 12 hours from its reported uptime to get the last restart. Over the last 1 full day the hours up number 7 of 24, 29%. The first row Rust Data holds for it is dated 26 October 2026.
Where does A Shockbyte Rust Server sit?
For A Shockbyte Rust Server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 157.85.87.162:22834.
Rules, settings, map
Which rules apply on A Shockbyte Rust Server, and what settings?
The name A Shockbyte Rust Server carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Community is its browser category. Anti-cheat status: VAC on.
Which map has A Shockbyte Rust Server loaded?
A Shockbyte Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
On what schedule does A Shockbyte Rust Server wipe?
Too few wipes are on record for A Shockbyte Rust Server to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 38 hours ago, and that is the one in play.
Lists and tags
Where does A Shockbyte Rust Server appear among Rust Data lists and filters?
These Rust Data lists include A Shockbyte Rust Server: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Which meanings do the tags on A Shockbyte Rust Server hold?
The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
How can I connect to A Shockbyte Rust Server?
Enter client.connect 157.85.87.162:22834 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.