Online EU 157.85.87.201:28015 checked 8m ago
DRIFT 2X EU | Coming Soon | Private Playtesting
Connect
srv = rust.server("157.85.87.201:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 67% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule · from its schedule tag
srv.wipe_schedule()
Next wipe Wednesday 28 October, 17:49 UTC, in 9h. # Its weekly schedule tag · low confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 9h | Wed 28 Oct, 17:49 UTC | wipe |
| 1 | 7d 9h | Wed 4 Nov, 17:49 UTC | wipe |
| 2 | 8d 10h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 3 | 14d 9h | Wed 11 Nov, 17:49 UTC | wipe |
| 4 | 21d 9h | Wed 18 Nov, 17:49 UTC | wipe |
| 5 | 28d 9h | Wed 25 Nov, 17:49 UTC | wipe |
| 6 | 35d 9h | Wed 2 Dec, 17:49 UTC | wipe |
| 7 | 36d 10h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 5 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 14 Oct, 17:49 UTC13d ago | 8 | NaN | running | 2 |
| 1 | Wed 7 Oct, 19:28 UTC20d ago | 10 | halved by day 3 | 6.9 days | 1 |
| 2 | Mon 5 Oct, 15:54 UTC22d ago | 9 | held half | 2.1 days | 1 |
| 3 | Sun 4 Oct, 11:53 UTC23d ago | 11 | NaN | 1.2 days | 1 |
| 4 | Thu 1 Oct, 15:10 UTC26d ago | 8 | held half | 2.9 days | 0 |
| 5 | Thu 1 Oct, 00:48 UTC27d ago | 8 | NaN | 0.6 days | 2 |
| 6 | Tue 29 Sep, 17:11 UTC28d ago | 8 | NaN | 1.3 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Magic Rust #18 — Vanilla 2x | Pyccкий | EU · groups of 150+ · 2x · weekly · 323 on average | 43/100 |
| 1 | MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 | EU · groups of 300+ · 2x · weekly · 299 on average | 192/1000 |
| 2 | MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 23.10 | EU · groups of 300+ · 2x · weekly · 266 on average | 32/500 |
| 3 | Magic Rust #14 — Modded 2x (No limit) | Pyccкий | EU · groups of 300+ · 2x · weekly · 265 on average | 237/260 |
| 4 | РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST! | EU · groups of 12+ · 2x · weekly · 217 on average | 67/100 |
| 5 | VANILLA x2 | GGRust #4 | Для нoвичкoв 2x | EU · groups of 300+ · 2x · weekly · 127 on average | 30/100 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does DRIFT 2X EU | Coming Soon | Private Playtesting rank?
Player hours over the last seven days: #14,873 for DRIFT 2X EU | Coming Soon | Private Playtesting, #2,529 in Europe, within the top 67% of the ranked set.
What population does DRIFT 2X EU | Coming Soon | Private Playtesting carry?
Current row: 0 players on DRIFT 2X EU | Coming Soon | Private Playtesting, against 75 slots. Over the last seven days it averaged 0 players and peaked at 1.
About the server
How well does DRIFT 2X EU | Coming Soon | Private Playtesting perform?
Averaged over 48 hours: 232 server fps, never under 172. The entity count peaked at 23,482, covering buildings, deployables and the rest of the world. A high of 4,469 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What is the Rust version on DRIFT 2X EU | Coming Soon | Private Playtesting?
Version Rust network protocol 2634 and build 167781 on Linux is reported by DRIFT 2X EU | Coming Soon | Private Playtesting. Steam updates your game for you, but the protocol must match to join.
How reliable is DRIFT 2X EU | Coming Soon | Private Playtesting, and is it up?
Online is the state at the latest refresh for DRIFT 2X EU | Coming Soon | Private Playtesting. A restart about 6 days 12 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 168 of 168, 100%. Its earliest recorded date in Rust Data is 29 September 2026.
Which location does DRIFT 2X EU | Coming Soon | Private Playtesting run from?
With its EU tag, DRIFT 2X EU | Coming Soon | Private Playtesting lists itself in Europe. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 157.85.87.201:28015.
Map and rules
Which settings and rules does DRIFT 2X EU | Coming Soon | Private Playtesting run?
The name carries the figure: DRIFT 2X EU | Coming Soon | Private Playtesting runs 2x gather. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. The description says vanilla, which here means facepunch's stock game, with rates, kits and rules untouched. VAC, Valve's anti-cheat, is enabled.
Which map has DRIFT 2X EU | Coming Soon | Private Playtesting loaded?
DRIFT 2X EU | Coming Soon | Private Playtesting runs a procedural map of size 3,500 with seed 50000, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Recorded under map name: Custom Map.
Wipe data
When does DRIFT 2X EU | Coming Soon | Private Playtesting wipe, and on what schedule?
The prediction follows the tag, because DRIFT 2X EU | Coming Soon | Private Playtesting's wipes on record are too few to confirm the schedule. The schedule puts the next wipe on Wednesday 28 October at 17:49 UTC. The world it runs now was generated 13 days 14 hours ago. A weekly wipe schedule is published in its tags.
On DRIFT 2X EU | Coming Soon | Private Playtesting, what happens on wipe day?
The average peak over recent wipes is 9 players. The crowd on the latest wipe topped out 5 hours after it began. The crowd stayed above half that peak until the next wipe in 67% of recent wipes. The drop under half arrived by day 3 in the other cases.
Tags and filters
Where does DRIFT 2X EU | Coming Soon | Private Playtesting appear among Rust Data lists and filters?
These Rust Data lists include DRIFT 2X EU | Coming Soon | Private Playtesting: EU Rust servers, Modded Rust servers and 2x Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 2x.
How should you read the server tags on DRIFT 2X EU | Coming Soon | Private Playtesting?
These tags are published by DRIFT 2X EU | Coming Soon | Private Playtesting and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp75 (Max players): 75 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Build number: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^w (Weekly): Wipes run weekly; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings; EU (Europe): The server browser files it under Europe. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way into DRIFT 2X EU | Coming Soon | Private Playtesting?
In Rust, F1 opens the console: type client.connect 157.85.87.201:28015. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://driftrust.com.
