Rust Data

rustdata.spaceservers157.85.87.229:25006.ipynb

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Offline 157.85.87.229:25005 checked 5d ago

A Shockbyte x Discord Production Rust Server

Connect

srv = rust.server("157.85.87.229:25006")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10000 # 0% full
7-day average 0 # peak –
rank #15,284 # top 69%
last wipe 7d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k23 Sep30 Sep8 Oct15 Oct23 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap8.6 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1.5

The first 48 hours of its last wipes

Thu 22 OctFri 2 OctWed 23 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 22 Oct, 15:19 UTC7d ago 1 NaN running 1
1 Fri 2 Oct, 07:58 UTC27d ago 1 halved by day 1 20.3 days 0
2 Wed 23 Sep, 16:57 UTC36d ago 2 halved by day 2 8.6 days 1
3 Wed 23 Sep, 10:17 UTC36d ago 2 NaN 0.3 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

5000 · seed 670234514
Map of A Shockbyte x Discord Production Rust Server
map
Procedural Map
size
5000
seed
670234514
Open on RustMaps

Server

srv.info()
address
157.85.87.229:25005
region
–
max players
10000
group limit
8, the default
wipe schedule
–
last wipe
22 Oct 2026, 15:19 UTC
hostname
–
first seen
23 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 491 on average61/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average101/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 284 on average291/350
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average16/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average369/450
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average282/325

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does A Shockbyte x Discord Production Rust Server rank?

Rank #15,284 on seven-day player hours for A Shockbyte x Discord Production Rust Server, within the top 69% of all ranked servers.

How many players does A Shockbyte x Discord Production Rust Server hold at once?

The current row shows A Shockbyte x Discord Production Rust Server offline; the last response was 5 days 5 hours ago. Over the last seven days it averaged 0 players.

Server facts

Which Rust version is A Shockbyte x Discord Production Rust Server on?

The build is Rust network protocol 2635 and build 168909 on Linux, run by A Shockbyte x Discord Production Rust Server. Joining needs the same protocol on your game; Steam handles the update.

Is A Shockbyte x Discord Production Rust Server up, and what does its uptime show?

A Shockbyte x Discord Production Rust Server is offline at this refresh; the last response came 5 days 5 hours ago. Over the last 7 full days the hours up number 45 of 168, 27%. Rust Data logged it first on 23 September 2026.

Which location does A Shockbyte x Discord Production Rust Server run from?

There is no region published for A Shockbyte x Discord Production Rust Server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 157.85.87.229:25005.

Map and rules

Which rules apply on A Shockbyte x Discord Production Rust Server, and what settings?

You will not find a gather rate in the string A Shockbyte x Discord Production Rust Server. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

Which map has A Shockbyte x Discord Production Rust Server selected?

A Shockbyte x Discord Production Rust Server runs a procedural map of size 5,000 with seed 670234514, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipes and dates

When does A Shockbyte x Discord Production Rust Server wipe, and on what schedule?

A Shockbyte x Discord Production Rust Server wipes on no fixed rhythm, so there is nothing to predict. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 7 days 10 hours ago, and that is the one in play.

On A Shockbyte x Discord Production Rust Server, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 0% of recent wipes. Otherwise the crowd fell below half by day 1.5.

Lists and tags

Which Rust Data filters and lists contain A Shockbyte x Discord Production Rust Server?

On Rust Data, A Shockbyte x Discord Production Rust Server appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on A Shockbyte x Discord Production Rust Server?

The game's server browser reads these tags from A Shockbyte x Discord Production Rust Server: gmrust (Game mode): Survival play, standard Rust; mp10000 (Max players): 10,000 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way into A Shockbyte x Discord Production Rust Server?

In Rust, F1 opens the console: type client.connect 157.85.87.229:25005. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10000,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10000
Max players 10,000 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 52,148 players 11,694 servers online