Offline 157.85.87.51:27103 checked 26d ago
A Shockbyte x Discord Production Rust Server
Connect
srv = rust.server("157.85.87.51:27104")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
1500 · seed 50000
- map
- Procedural Map
- size
- 1500
- seed
- 50000
Server
srv.info()- address
- 157.85.87.51:27103
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 30 Sep 2026, 18:45 UTC
- hostname
- –
- first seen
- 30 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 508 on average | 239/275 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 318/350 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 282 on average | 782/1000 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 48/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 895/950 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 240 on average | 748/800 |
Quick answers
From the figures on this page.
Player counts
How does A Shockbyte x Discord Production Rust Server compare in the rankings?
Player hours over seven days put A Shockbyte x Discord Production Rust Server at #16,011, in the top 70% of the ranked set.
How many players does A Shockbyte x Discord Production Rust Server hold at once?
The current row shows A Shockbyte x Discord Production Rust Server offline; the last response was 26 days 4 hours ago.
Server data
What Rust version does A Shockbyte x Discord Production Rust Server run?
Rust network protocol 2633 and build 165217 on Linux is what A Shockbyte x Discord Production Rust Server runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is A Shockbyte x Discord Production Rust Server, and is it up?
Offline now for A Shockbyte x Discord Production Rust Server, last seen 26 days 4 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 30 September 2026.
Where does A Shockbyte x Discord Production Rust Server sit?
For A Shockbyte x Discord Production Rust Server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 157.85.87.51:27103 is its address.
Rules, settings, map
Which settings and rules does A Shockbyte x Discord Production Rust Server run?
No gather rate appears in the name: A Shockbyte x Discord Production Rust Server. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.
Which map has A Shockbyte x Discord Production Rust Server selected?
Size 1,500, seed 50000: the procedural map on A Shockbyte x Discord Production Rust Server, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
When does A Shockbyte x Discord Production Rust Server wipe, and how often?
The record for A Shockbyte x Discord Production Rust Server holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 29 days 2 hours ago.
Lists and tags
Which Rust Data filters and lists contain A Shockbyte x Discord Production Rust Server?
On Rust Data, A Shockbyte x Discord Production Rust Server appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on A Shockbyte x Discord Production Rust Server hold?
The game's server browser reads these tags from A Shockbyte x Discord Production Rust Server: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): 40 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way into A Shockbyte x Discord Production Rust Server?
The manual route: launch Rust, F1, then client.connect 157.85.87.51:27103. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.