Offline 157.85.87.68:27503 checked 29d ago
A Shockbyte x Discord Production Rust Server
Connect
srv = rust.server("157.85.87.68:27504")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
1500 · seed 50000
- map
- Procedural Map
- size
- 1500
- seed
- 50000
Server
srv.info()- address
- 157.85.87.68:27503
- region
- –
- max players
- 125
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 23 Sep 2026, 22:00 UTC
- hostname
- –
- first seen
- 23 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 560 on average | 176/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 125/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 19/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 288 on average | 14/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 18/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 250 on average | 23/200 |
Quick answers
From the figures on this page.
Population data
What position does A Shockbyte x Discord Production Rust Server take in the server rankings?
Over the last seven days A Shockbyte x Discord Production Rust Server sits at #16,860 on player hours, in the top 71% of ranked servers.
What population does A Shockbyte x Discord Production Rust Server carry?
Offline now for A Shockbyte x Discord Production Rust Server, with the last sample 29 days 9 hours ago.
Server facts
What Rust version does A Shockbyte x Discord Production Rust Server run?
Version Rust network protocol 2633 and build 165217 on Linux is reported by A Shockbyte x Discord Production Rust Server. Steam updates your game for you, but the protocol must match to join.
How reliable is A Shockbyte x Discord Production Rust Server, and is it online now?
A Shockbyte x Discord Production Rust Server is offline at this refresh; the last response came 29 days 9 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 23 September 2026.
Which location does A Shockbyte x Discord Production Rust Server run from?
For A Shockbyte x Discord Production Rust Server, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 157.85.87.68:27503 is its address.
Map and rules
Which settings and rules does A Shockbyte x Discord Production Rust Server run?
You will not find a gather rate in the string A Shockbyte x Discord Production Rust Server. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. Community is its browser category. VAC is running: Valve's anti-cheat is on.
Which map has A Shockbyte x Discord Production Rust Server selected?
The game generates the map on A Shockbyte x Discord Production Rust Server: procedural, size 1,500, seed 50000. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
When does A Shockbyte x Discord Production Rust Server wipe, and how often?
A rhythm cannot be read from the wipes of A Shockbyte x Discord Production Rust Server on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 35 days 4 hours ago.
Lists and tags
Where does A Shockbyte x Discord Production Rust Server appear among Rust Data lists and filters?
These Rust Data lists include A Shockbyte x Discord Production Rust Server: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on A Shockbyte x Discord Production Rust Server hold?
These tags are published by A Shockbyte x Discord Production Rust Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp125 (Max players): Slot count: 125; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): Build number: 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to A Shockbyte x Discord Production Rust Server?
In Rust, F1 opens the console: type client.connect 157.85.87.68:27503. Launch Rust on this page does the same by opening the game through Steam and connecting.