Rust Data

rustdata.spaceservers157.85.88.220:25277.ipynb

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Online 157.85.88.220:25276 checked 10m ago

A Shockbyte Rust Server

Connect

srv = rust.server("157.85.88.220:25277")
print(srv.connect_command)

Right now

srv.summary()
players now 0/5 # 0% full
7-day average 0 # peak 3
rank #7,026 # top 32%
last wipe 13h ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeakWipe
0123415:0000:0009:0019:0004:0013:00Wiped Thu 29 Oct, 00:34 UTCWIPE

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
Server fpsWipe
010020030040015:0000:0009:0019:0004:0013:00Wiped Thu 29 Oct, 00:34 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap4.1 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 29 Oct, 00:34 UTC13h ago NaN NaN running 0
1 Sat 24 Oct, 21:16 UTC4d ago 1 halved by day 1 4.1 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 1779139169
Map of A Shockbyte Rust Server
map
Procedural Map
size
3500
seed
1779139169
Open on RustMaps

Server

srv.info()
address
157.85.88.220:25276
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
29 Oct 2026, 00:34 UTC
hostname
–
first seen
24 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average566/625
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average418/450
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 290 on average161/250
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average51/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 275 on average175/250
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 236 on average348/225

Quick answers

From the figures on this page.

Player counts

How does A Shockbyte Rust Server compare in the rankings?

Over the last seven days A Shockbyte Rust Server sits at #7,026 on player hours, in the top 32% of ranked servers.

How full does A Shockbyte Rust Server run?

The sample now reads 0 players for A Shockbyte Rust Server, out of 5 slots. Over the last seven days it averaged 0 players and peaked at 3. Averaged by hour over 48 hours, 11:00 UTC is the busiest, at 2 players.

About the server

How smoothly does A Shockbyte Rust Server run?

Averaged over 48 hours: 204 server fps, never under 55. Buildings, deployables and all else in the world took the count as high as 109,806 entities. The memory field tops out at 4,267 MB. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is A Shockbyte Rust Server on?

Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. The protocol has to match before you can join, and Steam does the updating.

Is A Shockbyte Rust Server up, and what does its uptime show?

The current sample puts A Shockbyte Rust Server online. A restart about 12 hours ago is what its reported uptime implies. 95 of 96 hours up over the last 4 full days, or 99%. The first row Rust Data holds for it is dated 24 October 2026.

In which location is A Shockbyte Rust Server hosted?

No region is published by A Shockbyte Rust Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 157.85.88.220:25276 is its address.

Settings and map

Which rules apply on A Shockbyte Rust Server, and what settings?

You will not find a gather rate in the string A Shockbyte Rust Server. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has A Shockbyte Rust Server selected?

The game generates the map on A Shockbyte Rust Server: procedural, size 3,500, seed 1779139169. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

When does A Shockbyte Rust Server wipe, and on what schedule?

A rhythm cannot be read from the wipes of A Shockbyte Rust Server on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 13 hours ago, and that is the one in play.

What is wipe day on A Shockbyte Rust Server like?

Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 0 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 1.

Lists and tags

Which Rust Data filters and lists contain A Shockbyte Rust Server?

These Rust Data lists include A Shockbyte Rust Server: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which meanings do the tags on A Shockbyte Rust Server hold?

The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): 5 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into A Shockbyte Rust Server?

In Rust, F1 opens the console: type client.connect 157.85.88.220:25276. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp5
Max players 5 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 79,533 players 11,830 servers online