Rust Data

rustdata.spaceservers157.85.88.86:23625.ipynb

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Offline 157.85.88.86:23624 checked 33d ago

A Shockbyte Rust Server

Connect

srv = rust.server("157.85.88.86:23625")
print(srv.connect_command)

Right now

srv.summary()
players now 0/30 # 0% full
7-day average 0 # peak –
rank #16,269 # top 71%
last wipe 35d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 23 Sep, 19:33 UTC35d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

1500 · seed 50000
Map of A Shockbyte Rust Server
map
Procedural Map
size
1500
seed
50000
Open on RustMaps

Server

srv.info()
address
157.85.88.86:23624
region
–
max players
30
group limit
8, the default
wipe schedule
–
last wipe
23 Sep 2026, 19:33 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 549 on average147/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average116/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average13/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 284 on average18/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average13/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average29/200

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does A Shockbyte Rust Server rank?

Over the last seven days A Shockbyte Rust Server sits at #16,269 on player hours, in the top 71% of ranked servers.

How many players does A Shockbyte Rust Server hold at once?

The current row shows A Shockbyte Rust Server offline; the last response was 33 days 17 hours ago.

Server facts

Which Rust version is A Shockbyte Rust Server on?

Rust network protocol 2633 and build 165217 on Linux is what A Shockbyte Rust Server runs. Joining needs the same protocol on your game; Steam handles the update.

Is A Shockbyte Rust Server up, and what does its uptime show?

The latest sample has A Shockbyte Rust Server offline, with a last sighting 33 days 17 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 13 September 2026.

In which location is A Shockbyte Rust Server hosted?

For A Shockbyte Rust Server, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 157.85.88.86:23624 is its address.

Map and rules

What rules and settings are recorded for A Shockbyte Rust Server?

You will not find a gather rate in the string A Shockbyte Rust Server. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Community is its browser category. Anti-cheat status: VAC on.

What is the map on A Shockbyte Rust Server?

Size 1,500, seed 50000: the procedural map on A Shockbyte Rust Server, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipes and dates

When does A Shockbyte Rust Server wipe, and on what schedule?

A rhythm cannot be read from the wipes of A Shockbyte Rust Server on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 35 days 8 hours ago, and that is the one in play.

On A Shockbyte Rust Server, what happens on wipe day?

The average peak over recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Where does A Shockbyte Rust Server appear among Rust Data lists and filters?

The Rust Data lists that A Shockbyte Rust Server fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on A Shockbyte Rust Server?

These tags are published by A Shockbyte Rust Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp30 (Max players): The server lists 30 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way into A Shockbyte Rust Server?

In Rust, F1 opens the console: type client.connect 157.85.88.86:23624. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp30,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp30
Max players The server lists 30 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol To join, your game must run protocol 2633.
cs165217
Build Recorded game build: 165217.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 32,618 players 11,652 servers online