Offline 157.85.89.136:28015 checked 1d ago
A Shockbyte Rust Server
Connect
srv = rust.server("157.85.89.136:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 7% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 26 Oct, 16:40 UTC2d ago | 7 | NaN | running | 0 |
| 1 | Sat 24 Oct, 04:12 UTC4d ago | 15 | held half | 2.5 days | 5 |
| 2 | Thu 22 Oct, 14:08 UTC6d ago | 23 | NaN | 1.6 days | 1 |
| 3 | Sun 18 Oct, 12:57 UTC10d ago | 19 | held half | 4 days | 8 |
| 4 | Wed 14 Oct, 22:00 UTC13d ago | 18 | held half | 3.6 days | 6 |
| 5 | Sun 11 Oct, 11:41 UTC17d ago | 26 | held half | 3.4 days | 3 |
| 6 | Thu 8 Oct, 15:00 UTC20d ago | 18 | held half | 2.9 days | 2 |
| 7 | Mon 5 Oct, 14:25 UTC23d ago | 16 | held half | 3 days | 3 |
| 8 | Fri 2 Oct, 14:18 UTC26d ago | 15 | held half | 3 days | 1 |
| 9 | Thu 1 Oct, 21:48 UTC FW26d ago | 15 | NaN | 0.7 days | 0 |
| 10 | Mon 28 Sep, 14:54 UTC30d ago | 16 | halved by day 2 | 3.3 days | 4 |
| 11 | Thu 24 Sep, 14:24 UTC34d ago | 18 | halved by day 2 | 4 days | 3 |
| 12 | Mon 21 Sep, 14:35 UTC37d ago | 13 | held half | 3 days | 2 |
| 13 | Thu 17 Sep, 14:20 UTC41d ago | 14 | held half | 4 days | 1 |
| 14 | Mon 14 Sep, 14:34 UTC44d ago | 10 | held half | 3 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 1057629265
- map
- Procedural Map
- size
- 4500
- seed
- 1057629265
Server
srv.info()- address
- 157.85.89.136:28015
- region
- –
- max players
- 75
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 26 Oct 2026, 17:00 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 552 on average | 636/675 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 485/525 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 299 on average | 59/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 298 on average | 36/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 270 on average | 138/200 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 256 on average | 255/300 |
Quick answers
From the figures on this page.
Population data
How does A Shockbyte Rust Server compare in the rankings?
Rank #1,466 on seven-day player hours for A Shockbyte Rust Server, within the top 7% of all ranked servers.
How full does A Shockbyte Rust Server run?
Offline now for A Shockbyte Rust Server, with the last sample 38 hours ago. Over the last seven days it averaged 6 players and peaked at 23. Averaged by hour over 48 hours, 20:00 UTC is the busiest, at 1 players.
Server facts
What does performance look like on A Shockbyte Rust Server?
Server fps over the last 48 hours averages 186; the floor is 134. The entity count peaked at 121,126, covering buildings, deployables and the rest of the world. A high of 4,610 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is A Shockbyte Rust Server on?
Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. Steam updates your game for you, but the protocol must match to join.
How reliable is A Shockbyte Rust Server, and is it online now?
The latest sample has A Shockbyte Rust Server offline, with a last sighting 38 hours ago. A restart about 11 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 137 of 168, 82%. Rust Data logged it first on 13 September 2026.
In which location is A Shockbyte Rust Server hosted?
For A Shockbyte Rust Server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 157.85.89.136:28015.
Map and rules
What rules and settings are recorded for A Shockbyte Rust Server?
No gather rate appears in the name: A Shockbyte Rust Server. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.
What is the map on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a procedural map of size 4,500 with seed 1057629265, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
When does A Shockbyte Rust Server wipe, and how often?
A Shockbyte Rust Server wipes on no fixed rhythm, so there is nothing to predict. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 2 days 2 hours ago.
On A Shockbyte Rust Server, what happens on wipe day?
The average peak over recent wipes is 15 players. Peak population on the latest wipe came 0 hours in. Half the peak or more was held to the next wipe in 100% of recent wipes.
Lists and tags
Where does A Shockbyte Rust Server appear among Rust Data lists and filters?
These Rust Data lists include A Shockbyte Rust Server: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Which meanings do the tags on A Shockbyte Rust Server hold?
The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Survival play, standard Rust; mp75 (Max players): The server lists 75 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way into A Shockbyte Rust Server?
The manual route: launch Rust, F1, then client.connect 157.85.89.136:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.