Online 157.85.89.204:24358 checked 9m ago
Cheese
Connect
srv = rust.server("157.85.89.204:24359")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in, with 1 in the queue.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 12 Oct, 03:21 UTC17d ago | 3+1 queue | NaN | running | 2 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
2500 · seed 50000
- map
- Procedural Map
- size
- 2500
- seed
- 50000
Server
srv.info()- address
- 157.85.89.204:24358
- region
- –
- max players
- 3
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 12 Oct 2026, 03:21 UTC
- hostname
- –
- first seen
- 12 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 549 on average | 142/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 124/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 14/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 284 on average | 16/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 12/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 249 on average | 36/200 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Cheese rank?
Over the last seven days Cheese sits at #15,349 on player hours, in the top 69% of ranked servers.
How many players does Cheese hold at once?
The sample now reads 0 players for Cheese, out of 3 slots. Over the last seven days it averaged 0 players.
Server data
How smoothly does Cheese run?
The 48-hour average is 235 server fps, with a low of 190. Entity numbers reached 30,232, and that includes buildings, deployables and the rest. Memory peaked at 2,963 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What is the Rust version on Cheese?
The build is Rust network protocol 2635 and build 168909 on Linux, run by Cheese. The protocol has to match before you can join, and Steam does the updating.
How reliable is Cheese, and is it up?
The current sample puts Cheese online. Count back 2 days 11 hours from its reported uptime to get the last restart. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 12 October 2026.
Which location does Cheese run from?
For Cheese, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 157.85.89.204:24358 is its address.
Map and rules
Which rules apply on Cheese, and what settings?
You will not find a gather rate in the string Cheese. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.
Which map has Cheese loaded?
Size 2,500, seed 50000: the procedural map on Cheese, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
On what schedule does Cheese wipe?
The record for Cheese holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 17 days 1 hours ago.
On Cheese, what happens on wipe day?
The average peak over recent wipes is 3 players. 0 hours after the latest wipe the crowd peaked, and 1 more were queued.
Tags and filters
Which lists on Rust Data hold Cheese, and which filters?
These Rust Data lists include Cheese: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Cheese?
These tags are published by Cheese and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp3 (Max players): Slot count: 3; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to Cheese?
In Rust, F1 opens the console: type client.connect 157.85.89.204:24358. Launch Rust on this page does the same by opening the game through Steam and connecting.