Rust Data

rustdata.spaceservers157.85.90.70:27509.ipynb

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Offline 157.85.90.70:27508 checked 28d ago

KEVLAR SERVER

Connect

srv = rust.server("157.85.90.70:27509")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 0 # peak –
rank #15,950 # top 69%
last wipe 28d ago # no schedule published
next wipe 6d 16h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. # The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

inatkind
06d 16hThu 5 Nov, 19:00 UTCFW force wipe
134d 16hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 19:58 UTC FW28d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 1
Map of KEVLAR SERVER
map
Procedural Map
size
3500
seed
1
Open on RustMaps

Server

srv.info()
address
157.85.90.70:27508
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 19:58 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 486 on average52/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average95/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average274/300
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average12/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average355/375
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average276/300

Quick answers

From the figures on this page.

Population data

How does KEVLAR SERVER compare in the rankings?

Player hours over seven days put KEVLAR SERVER at #15,950, in the top 69% of the ranked set.

How full does KEVLAR SERVER run?

Offline now for KEVLAR SERVER, with the last sample 28 days ago.

Server facts

What Rust version does KEVLAR SERVER run?

The build is Rust network protocol 2634 and build 166494 on Linux, run by KEVLAR SERVER. Joining needs the same protocol on your game; Steam handles the update.

Is KEVLAR SERVER up, and what does its uptime show?

KEVLAR SERVER is offline at this refresh; the last response came 28 days ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 13 September 2026.

Which location does KEVLAR SERVER run from?

For KEVLAR SERVER, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 157.85.90.70:27508 is its address.

Settings and map

What rules and settings are recorded for KEVLAR SERVER?

You will not find a gather rate in the string KEVLAR SERVER. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.

What is the map on KEVLAR SERVER?

KEVLAR SERVER runs a procedural map of size 3,500 with seed 1, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

When does KEVLAR SERVER wipe, and on what schedule?

A single wipe each month, the force wipe, is all KEVLAR SERVER does. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 28 days 6 hours ago, and that is the one in play.

What is wipe day on KEVLAR SERVER like?

The average peak over recent wipes is 0 players. The crowd on the latest wipe topped out 0 hours after it began.

Lists and tags

Which Rust Data filters and lists contain KEVLAR SERVER?

These Rust Data lists include KEVLAR SERVER: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on KEVLAR SERVER?

These tags are published by KEVLAR SERVER and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): Slot count: 1; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166494 (Build): Build number: 166494; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to KEVLAR SERVER?

The manual route: launch Rust, F1, then client.connect 157.85.90.70:27508. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp1
Max players Slot count: 1.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs166494
Build Build number: 166494.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 49,675 players 11,694 servers online