Offline 157.85.90.70:27508 checked 28d ago
KEVLAR SERVER
Connect
srv = rust.server("157.85.90.70:27509")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 16h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 34d 16h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 19:58 UTC FW28d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 1
- map
- Procedural Map
- size
- 3500
- seed
- 1
Server
srv.info()- address
- 157.85.90.70:27508
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 19:58 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 486 on average | 52/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 321 on average | 95/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 283 on average | 274/300 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 279 on average | 12/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 355/375 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 256 on average | 276/300 |
Quick answers
From the figures on this page.
Population data
How does KEVLAR SERVER compare in the rankings?
Player hours over seven days put KEVLAR SERVER at #15,950, in the top 69% of the ranked set.
How full does KEVLAR SERVER run?
Offline now for KEVLAR SERVER, with the last sample 28 days ago.
Server facts
What Rust version does KEVLAR SERVER run?
The build is Rust network protocol 2634 and build 166494 on Linux, run by KEVLAR SERVER. Joining needs the same protocol on your game; Steam handles the update.
Is KEVLAR SERVER up, and what does its uptime show?
KEVLAR SERVER is offline at this refresh; the last response came 28 days ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 13 September 2026.
Which location does KEVLAR SERVER run from?
For KEVLAR SERVER, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 157.85.90.70:27508 is its address.
Settings and map
What rules and settings are recorded for KEVLAR SERVER?
You will not find a gather rate in the string KEVLAR SERVER. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.
What is the map on KEVLAR SERVER?
KEVLAR SERVER runs a procedural map of size 3,500 with seed 1, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
When does KEVLAR SERVER wipe, and on what schedule?
A single wipe each month, the force wipe, is all KEVLAR SERVER does. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 28 days 6 hours ago, and that is the one in play.
What is wipe day on KEVLAR SERVER like?
The average peak over recent wipes is 0 players. The crowd on the latest wipe topped out 0 hours after it began.
Lists and tags
Which Rust Data filters and lists contain KEVLAR SERVER?
These Rust Data lists include KEVLAR SERVER: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on KEVLAR SERVER?
These tags are published by KEVLAR SERVER and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): Slot count: 1; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166494 (Build): Build number: 166494; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to KEVLAR SERVER?
The manual route: launch Rust, F1, then client.connect 157.85.90.70:27508. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.