Rust Data

rustdata.spaceservers157.85.90.70:28016.ipynb

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Online 157.85.90.70:28015 checked 21m ago

Vanilla PvE and Chill

vanillapve

Connect

srv = rust.server("157.85.90.70:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/1 # 100% full
7-day average 1 # peak 2
rank #6,437 # top 29%
last wipe 21h ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75100:0003:0005:0020:0022:0003:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040000:0003:0005:0020:0022:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12.5k5k7.5k10k25 Oct26 Oct27 Oct28 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 27 Oct, 18:57 UTC21h ago NaN NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

5000 · seed 50000
Map of Vanilla PvE and Chill
map
Procedural Map
size
5000
seed
50000
Open on RustMaps

Server

srv.info()
address
157.85.90.70:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
27 Oct 2026, 18:57 UTC
hostname
–
first seen
25 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 53 on average35/200
1[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 34 on average39/200
2[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 32 on average17/200
3【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average31/200
4[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 21 on average9/150
5[EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 17 on average4/100

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Vanilla PvE and Chill rank?

Over the last seven days Vanilla PvE and Chill sits at #6,437 on player hours, in the top 29% of ranked servers.

How full does Vanilla PvE and Chill run?

Current row: 1 players on Vanilla PvE and Chill, against 1 slots. Over the last seven days it averaged 1 players and peaked at 2. Averaged by hour over 48 hours, 01:00 UTC is the busiest, at 1 players.

About the server

How well does Vanilla PvE and Chill perform?

Server fps over the last 48 hours averages 155; the floor is 99. Buildings, deployables and all else in the world took the count as high as 139,945 entities. Memory peaked at 3,931 MB. What players call lag is these two fields together: low fps and a rising entity count.

What is the Rust version on Vanilla PvE and Chill?

Version Rust network protocol 2635 and build 169456 on Linux is reported by Vanilla PvE and Chill. Joining needs the same protocol on your game; Steam handles the update.

Is Vanilla PvE and Chill up, and what does its uptime show?

Vanilla PvE and Chill reports itself online at the current refresh. The uptime it reports puts the last restart about 45 minutes ago. 11 of 48 hours up over the last 2 full days, or 23%. Rust Data logged it first on 25 October 2026.

Which location does Vanilla PvE and Chill run from?

There is no region published for Vanilla PvE and Chill. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 157.85.90.70:28015.

Rules, settings, map

Which rules apply on Vanilla PvE and Chill, and what settings?

No gather rate appears in the name: Vanilla PvE and Chill. The group limit sits at the default of 8 players. Game mode pve, with this note: no combat between players. It is a community server, and the browser files it under Community. Vanilla, by its own description: untouched settings: rates, kits and rules as shipped. VAC is running: Valve's anti-cheat is on.

What is the map on Vanilla PvE and Chill?

The game generates the map on Vanilla PvE and Chill: procedural, size 5,000, seed 50000. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe schedule

On what schedule does Vanilla PvE and Chill wipe?

Too few wipes are on record for Vanilla PvE and Chill to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 21 hours ago.

Tags, lists

Which Rust Data filters and lists contain Vanilla PvE and Chill?

The Rust Data lists that Vanilla PvE and Chill fits are: Rust community servers, unfiltered, Rust PvE servers and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Vanilla ^v and PvE ^p; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the server tags on Vanilla PvE and Chill?

These tags are published by Vanilla PvE and Chill and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): 1 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs169456 (Build): Build number: 169456; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^p (PvE): PvE: the world is the threat, not other players. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way into Vanilla PvE and Chill?

Enter client.connect 157.85.90.70:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. Full at the moment, so count on a queue.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2635,^v,^p,gmrust,cs169456,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp1
Max players 1 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs169456
Build Build number: 169456.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Difficulty

^v
Vanilla Untouched settings: rates, kits and rules as shipped.

Gameplay

^p
PvE PvE: the world is the threat, not other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 87,533 players 11,823 servers online