Offline 157.85.91.138:29090 checked 22d ago
Shockbyte Test Server
Connect
srv = rust.server("157.85.91.138:29091")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
1500 · seed 50000
- map
- Procedural Map
- size
- 1500
- seed
- 50000
Server
srv.info()- address
- 157.85.91.138:29090
- region
- –
- max players
- 16
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 9 Sep 2026, 15:27 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 519 on average | 368/400 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 328/350 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 34/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 34/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 48/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 244 on average | 166/200 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Shockbyte Test Server rank?
Player hours over seven days put Shockbyte Test Server at #15,993, in the top 71% of the ranked set.
What population does Shockbyte Test Server carry?
Offline now for Shockbyte Test Server, with the last sample 22 days 20 hours ago.
Server data
What is the Rust version on Shockbyte Test Server?
The build is Rust network protocol 2633 and build 165217 on Linux, run by Shockbyte Test Server. Steam updates your game for you, but the protocol must match to join.
How reliable is Shockbyte Test Server, and is it up?
Shockbyte Test Server is offline at this refresh; the last response came 22 days 20 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 13 September 2026.
Where does Shockbyte Test Server sit?
No region is published by Shockbyte Test Server. Rust Data does not look up where the machine stands; it shows where a server says it is. 157.85.91.138:29090 is its address.
Map and rules
What rules and settings are recorded for Shockbyte Test Server?
No gather rate appears in the name: Shockbyte Test Server. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.
Which map has Shockbyte Test Server selected?
Shockbyte Test Server runs a procedural map of size 1,500 with seed 50000, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
On what schedule does Shockbyte Test Server wipe?
The record for Shockbyte Test Server holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 49 days 18 hours ago, and that is the one in play.
Tags and filters
Which Rust Data filters and lists contain Shockbyte Test Server?
On Rust Data, Shockbyte Test Server appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Shockbyte Test Server hold?
These tags are published by Shockbyte Test Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp16 (Max players): Slot count: 16; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way into Shockbyte Test Server?
Enter client.connect 157.85.91.138:29090 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.