Rust Data

rustdata.spaceservers157.85.91.139:20807.ipynb

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Offline 157.85.91.139:20806 checked 1d ago

Allen’s Server

Connect

srv = rust.server("157.85.91.139:20807")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 0 # peak 1
rank #7,525 # top 34%
last wipe 1d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeakWipe
00.250.50.75117:0018:0019:0020:0021:00Wiped Tue 27 Oct, 21:17 UTCWIPE

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
Server fpsWipe
010020030040017:0018:0019:0020:0021:00Wiped Tue 27 Oct, 21:17 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k16 Oct19 Oct21 Oct24 Oct26 Oct29 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap4.9 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 27 Oct, 21:17 UTC1d ago NaN NaN running 0
1 Fri 23 Oct, 00:28 UTC6d ago 1 halved by day 1 4.9 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 50000
Map of Allen’s Server
map
Procedural Map
size
3000
seed
50000
Open on RustMaps

Server

srv.info()
address
157.85.91.139:20806
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
27 Oct 2026, 21:17 UTC
hostname
–
first seen
15 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average440/500
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average448/475
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average965/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average63/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average992/1000
5Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average24/250

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Allen’s Server rank?

Player hours over seven days put Allen’s Server at #7,525, in the top 34% of the ranked set.

How many players does Allen’s Server hold at once?

Allen’s Server returns no live count at this refresh, having last been seen 42 hours ago. Over the last seven days it averaged 0 players and peaked at 1. Averaged by hour over 48 hours, 17:00 UTC is the busiest, at 1 players.

About the server

How smoothly does Allen’s Server run?

The 48-hour average is 240 server fps, with a low of 240. The entity count peaked at 46,000, covering buildings, deployables and the rest of the world. The memory field tops out at 2,087 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does Allen’s Server run?

Rust network protocol 2635 and build 169423 on Linux is what Allen’s Server runs. Steam updates your game for you, but the protocol must match to join.

Is Allen’s Server up, and what does its uptime show?

The latest sample has Allen’s Server offline, with a last sighting 42 hours ago. A restart about 30 minutes ago is what its reported uptime implies. Over the last 7 full days the hours up number 31 of 168, 18%. The first row Rust Data holds for it is dated 15 October 2026.

Which location does Allen’s Server run from?

For Allen’s Server, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 157.85.91.139:20806.

Map and rules

What rules and settings are recorded for Allen’s Server?

You will not find a gather rate in the string Allen’s Server. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. Community is its browser category. Anti-cheat status: VAC off.

Which map has Allen’s Server selected?

Size 3,000, seed 50000: the procedural map on Allen’s Server, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

When does Allen’s Server wipe, and how often?

Too few wipes are on record for Allen’s Server to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 42 hours ago.

On Allen’s Server, what happens on wipe day?

The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 0 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The drop under half arrived by day 1 in the other cases.

Tags, lists

Where does Allen’s Server appear among Rust Data lists and filters?

On Rust Data, Allen’s Server appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meanings do the tags on Allen’s Server hold?

These tags are published by Allen’s Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): Slot count: 1; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs169423 (Build): Recorded game build: 169423; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way into Allen’s Server?

The manual route: launch Rust, F1, then client.connect 157.85.91.139:20806. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2635,gmrust,cs169423,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp1
Max players Slot count: 1.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs169423
Build Recorded game build: 169423.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 95,534 players 11,865 servers online