Online 157.85.91.199:24489 checked 2h ago
A Shockbyte Rust Server
Connect
srv = rust.server("157.85.91.199:24490")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 17% of all ranked servers. Ranked on player hours over the last seven days.
World resets · a new world every few hours; none of these counts as a wipe
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 26 Oct, 23:38 UTC1d ago | NaN | NaN | NaN | 0 |
| 1 | Sun 25 Oct, 18:31 UTC3d ago | NaN | NaN | NaN | 0 |
| 2 | Sat 24 Oct, 22:24 UTC3d ago | NaN | NaN | NaN | 2 |
| 3 | Sat 24 Oct, 22:15 UTC3d ago | NaN | NaN | NaN | 0 |
| 4 | Sat 24 Oct, 21:29 UTC3d ago | NaN | NaN | NaN | 3 |
| 5 | Thu 22 Oct, 02:17 UTC6d ago | 3 | held half | 2.8 days | 0 |
display(srv.map, srv.info())
Map
3500 · seed 1862422565
- map
- Procedural Map
- size
- 3500
- seed
- 1862422565
Server
srv.info()- address
- 157.85.91.199:24489
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- resets constantly
- hostname
- –
- first seen
- 22 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10 | EU · groups of 8+ · weekly · 128 on average | 110/300 |
| 1 | -2stoned | Solo/Duo/Trios | Beginner Friendly | Low Decay | EU · groups of 8+ · monthly · 28 on average | 34/150 |
| 2 | -2stoned | Monthly | Solo/Duos | Beginner Friendly | Low Decay | EU · groups of 8+ · monthly · 8 on average | 10/150 |
| 3 | My Rust server | Powered by AMP | groups of 8+ · 2 on average | 1/5 |
| 4 | My Untitled Rust Server | groups of 8+ · 1 on average | 1/500 |
| 5 | My Untitled Rust Server | groups of 8+ · 1 on average | 1/500 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does A Shockbyte Rust Server rank?
Player hours over seven days put A Shockbyte Rust Server at #3,675, in the top 17% of the ranked set.
What population does A Shockbyte Rust Server carry?
A Shockbyte Rust Server reports 0 players at this refresh, with 10 slots configured. Over the last seven days it averaged 1 players and peaked at 5. Averaged by hour over 48 hours, 00:00 UTC is the busiest, at 2 players.
Server data
How smoothly does A Shockbyte Rust Server run?
The 48-hour average is 172 server fps, with a low of 45. Buildings, deployables and all else in the world took the count as high as 69,738 entities. The memory field tops out at 3,506 MB. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on A Shockbyte Rust Server?
The build is Rust network protocol 2635 and build 168909 on Linux, run by A Shockbyte Rust Server. The protocol has to match before you can join, and Steam does the updating.
Is A Shockbyte Rust Server up, and what does its uptime show?
A Shockbyte Rust Server reports itself online at the current refresh. The uptime it reports puts the last restart about 4 hours ago. Over the last 5 full days the hours up number 120 of 120, 100%. The first row Rust Data holds for it is dated 22 October 2026.
Which location does A Shockbyte Rust Server run from?
No region is published by A Shockbyte Rust Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 157.85.91.199:24489.
Settings and map
Which settings and rules does A Shockbyte Rust Server run?
No gather rate appears in the name: A Shockbyte Rust Server. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Community is its browser category. Anti-cheat status: VAC off.
What is the map on A Shockbyte Rust Server?
The game generates the map on A Shockbyte Rust Server: procedural, size 3,500, seed 1862422565. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
On what schedule does A Shockbyte Rust Server wipe?
A new world arrives every few hours on A Shockbyte Rust Server, so no wipe schedule is kept and those resets do not count as wipes.
Lists and tags
Where does A Shockbyte Rust Server appear among Rust Data lists and filters?
The Rust Data lists that A Shockbyte Rust Server fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Which meanings do the tags on A Shockbyte Rust Server hold?
Read by the game's server browser, the tags A Shockbyte Rust Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to A Shockbyte Rust Server?
The manual route: launch Rust, F1, then client.connect 157.85.91.199:24489. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.