Rust Data

rustdata.spaceservers157.85.91.199:24490.ipynb

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Online 157.85.91.199:24489 checked 2h ago

A Shockbyte Rust Server

Connect

srv = rust.server("157.85.91.199:24490")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 1 # peak 5
rank #3,675 # top 17%
no wipes 'resets' # 6 new worlds this week: a reset every few hours, not a wipe schedule
next wipe – # resets, no wipes

Players

srv.players.plot(range="48h")
AveragePeak
00.511.5220:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

World resets · a new world every few hours; none of these counts as a wipe

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 26 Oct, 23:38 UTC1d ago NaN NaN NaN 0
1 Sun 25 Oct, 18:31 UTC3d ago NaN NaN NaN 0
2 Sat 24 Oct, 22:24 UTC3d ago NaN NaN NaN 2
3 Sat 24 Oct, 22:15 UTC3d ago NaN NaN NaN 0
4 Sat 24 Oct, 21:29 UTC3d ago NaN NaN NaN 3
5 Thu 22 Oct, 02:17 UTC6d ago 3 held half 2.8 days 0
display(srv.map, srv.info())

Map

3500 · seed 1862422565
Map of A Shockbyte Rust Server
map
Procedural Map
size
3500
seed
1862422565
Open on RustMaps

Server

srv.info()
address
157.85.91.199:24489
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
resets constantly
hostname
–
first seen
22 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10EU · groups of 8+ · weekly · 128 on average110/300
1-2stoned | Solo/Duo/Trios | Beginner Friendly | Low DecayEU · groups of 8+ · monthly · 28 on average34/150
2-2stoned | Monthly | Solo/Duos | Beginner Friendly | Low DecayEU · groups of 8+ · monthly · 8 on average10/150
3My Rust server | Powered by AMPgroups of 8+ · 2 on average1/5
4My Untitled Rust Servergroups of 8+ · 1 on average1/500
5My Untitled Rust Servergroups of 8+ · 1 on average1/500

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does A Shockbyte Rust Server rank?

Player hours over seven days put A Shockbyte Rust Server at #3,675, in the top 17% of the ranked set.

What population does A Shockbyte Rust Server carry?

A Shockbyte Rust Server reports 0 players at this refresh, with 10 slots configured. Over the last seven days it averaged 1 players and peaked at 5. Averaged by hour over 48 hours, 00:00 UTC is the busiest, at 2 players.

Server data

How smoothly does A Shockbyte Rust Server run?

The 48-hour average is 172 server fps, with a low of 45. Buildings, deployables and all else in the world took the count as high as 69,738 entities. The memory field tops out at 3,506 MB. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on A Shockbyte Rust Server?

The build is Rust network protocol 2635 and build 168909 on Linux, run by A Shockbyte Rust Server. The protocol has to match before you can join, and Steam does the updating.

Is A Shockbyte Rust Server up, and what does its uptime show?

A Shockbyte Rust Server reports itself online at the current refresh. The uptime it reports puts the last restart about 4 hours ago. Over the last 5 full days the hours up number 120 of 120, 100%. The first row Rust Data holds for it is dated 22 October 2026.

Which location does A Shockbyte Rust Server run from?

No region is published by A Shockbyte Rust Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 157.85.91.199:24489.

Settings and map

Which settings and rules does A Shockbyte Rust Server run?

No gather rate appears in the name: A Shockbyte Rust Server. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Community is its browser category. Anti-cheat status: VAC off.

What is the map on A Shockbyte Rust Server?

The game generates the map on A Shockbyte Rust Server: procedural, size 3,500, seed 1862422565. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

On what schedule does A Shockbyte Rust Server wipe?

A new world arrives every few hours on A Shockbyte Rust Server, so no wipe schedule is kept and those resets do not count as wipes.

Lists and tags

Where does A Shockbyte Rust Server appear among Rust Data lists and filters?

The Rust Data lists that A Shockbyte Rust Server fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meanings do the tags on A Shockbyte Rust Server hold?

Read by the game's server browser, the tags A Shockbyte Rust Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to A Shockbyte Rust Server?

The manual route: launch Rust, F1, then client.connect 157.85.91.199:24489. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players Slot count: 10.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 89,289 players 11,829 servers online