Rust Data

rustdata.spaceservers157.85.91.4:27760.ipynb

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Online 157.85.91.4:27759 checked 10m ago

ZYN US 10X

10x moddedoxide

Connect

srv = rust.server("157.85.91.4:27760")
print(srv.connect_command)

Right now

srv.summary()
players now 0/75 # 0% full
7-day average 0 # peak –
rank #15,348 # top 69%
last wipe 18d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
0123422:0007:0016:0000:0009:0019:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020022:0007:0016:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak5players, last three wipes
crowd held50%else halves by day 7

The first 48 hours of its last wipes

Sat 10 OctThu 8 OctWed 7 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 39 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 10 Oct, 06:02 UTC18d ago 6 NaN running 0
1 Thu 8 Oct, 22:53 UTC19d ago 5 NaN 1.3 days 1
2 Wed 7 Oct, 22:57 UTC20d ago 5 NaN 1 days 0
3 Sun 20 Sep, 20:28 UTC38d ago 2 halved by day 7 17.1 days 2
4 Fri 18 Sep, 03:20 UTC40d ago 6 held half 2.7 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4250 · seed 332655105
Map of ZYN US 10X
map
Procedural Map
size
4250
seed
332655105
Open on RustMaps

Server

srv.info()
address
157.85.91.4:27759
region
–
max players
75
group limit
8, the default
wipe schedule
–
last wipe
10 Oct 2026, 06:27 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 178 on average175/200
1Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 178 on average187/200
2Vitality - US 10x | No BPs | Kits | ShopNA · groups of 32+ · 10x · weekly · 65 on average114/50
3AceRust.com 10x No BPs [Loot++|Events|MyMini|Shop]NA · groups of 8+ · 10x · monthly · 13 on average9/100
4HollowServers.co 10x No BPs [Loot++|Events|MyMini|Shop|Noob FriNA · groups of 8+ · 10x · monthly · 11 on average5/150
5WARBANDITS.GG 10X No BPs Loot++|PvP|MyMini|Shop|Noob Friendly|XNA · groups of 100+ · 10x · weekly · 7 on average14/100

Quick answers

From the figures on this page.

Population

What position does ZYN US 10X take in the server rankings?

Rank #15,348 on seven-day player hours for ZYN US 10X, within the top 69% of all ranked servers.

How many players does ZYN US 10X hold at once?

ZYN US 10X reports 0 players at this refresh, with 75 slots configured. Over the last seven days it averaged 0 players.

Server facts

How well does ZYN US 10X perform?

Averaged over 48 hours: 109 server fps, never under 84. Entity numbers reached 106,028, and that includes buildings, deployables and the rest. The memory field tops out at 4,723 MB. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is ZYN US 10X on?

Rust network protocol 2635 and build 168909 on Linux is what ZYN US 10X runs. Steam updates your game for you, but the protocol must match to join.

How reliable is ZYN US 10X, and is it online now?

ZYN US 10X reports itself online at the current refresh. The uptime it reports puts the last restart about 1 hours ago. 124 of 168 hours up over the last 7 full days, or 74%. Its earliest recorded date in Rust Data is 13 September 2026.

In which location is ZYN US 10X hosted?

No region tag is published by ZYN US 10X, though its name points to North America. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 157.85.91.4:27759 is its address.

Rules, settings, map

Which rules apply on ZYN US 10X, and what settings?

10x gather is what the name states, and the name is ZYN US 10X. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has ZYN US 10X loaded?

ZYN US 10X runs a procedural map of size 4,250 with seed 332655105, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipes and dates

When does ZYN US 10X wipe, and how often?

ZYN US 10X wipes on no fixed rhythm, so there is nothing to predict. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 18 days 14 hours ago, and that is the one in play.

On ZYN US 10X, what happens on wipe day?

The average peak over recent wipes is 5 players. 39 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. The drop under half arrived by day 7 in the other cases.

Tags, lists

Where does ZYN US 10X appear among Rust Data lists and filters?

The Rust Data lists that ZYN US 10X fits are: Modded Rust servers, 10x Rust servers: the live sample and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.

Which meanings do the tags on ZYN US 10X hold?

Read by the game's server browser, the tags ZYN US 10X publishes are: gmrust (Game mode): Survival play, standard Rust; mp75 (Max players): The server lists 75 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way to join ZYN US 10X?

Enter client.connect 157.85.91.4:27759 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp75
Max players The server lists 75 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 73,970 players 11,800 servers online