Offline 157.85.91.63:23637 checked 21d ago
Dry Creek Modded
Connect
srv = rust.server("157.85.91.63:23638")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. # The force wipe
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 50000
- map
- Procedural Map
- size
- 3000
- seed
- 50000
Server
srv.info()- address
- 157.85.91.63:23637
- region
- –
- max players
- 75
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 14 Sep 2026, 06:15 UTC
- hostname
- –
- first seen
- 14 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 20/700 |
| 1 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 7/1000 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 79 on average | 79/700 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 70 on average | 43/1000 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 | EU · groups of 16+ · monthly · 66 on average | 3/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 | EU · groups of 16+ · monthly · 64 on average | 57/1000 |
Quick answers
From the figures on this page.
Population data
What position does Dry Creek Modded take in the server rankings?
Over the last seven days Dry Creek Modded sits at #15,960 on player hours, in the top 71% of ranked servers.
How full does Dry Creek Modded run?
Offline now for Dry Creek Modded, with the last sample 21 days 20 hours ago.
About the server
What Rust version does Dry Creek Modded run?
Rust network protocol 2633 and build 165217 on Linux is what Dry Creek Modded runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is Dry Creek Modded, and is it online now?
Dry Creek Modded is offline at this refresh; the last response came 21 days 20 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 14 September 2026.
In which location is Dry Creek Modded hosted?
There is no region published for Dry Creek Modded. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 157.85.91.63:23637.
Settings and map
What rules and settings are recorded for Dry Creek Modded?
The name Dry Creek Modded carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Carbon. VAC is running: Valve's anti-cheat is on.
What is the map on Dry Creek Modded?
Dry Creek Modded runs a procedural map of size 3,000 with seed 50000, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
When does Dry Creek Modded wipe, and how often?
Expect an estimate: Dry Creek Modded's next wipe is projected from the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 44 days 23 hours ago. The tags list wipes as monthly.
Lists and tags
Where does Dry Creek Modded appear among Rust Data lists and filters?
These Rust Data lists include Dry Creek Modded: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on Dry Creek Modded?
Read by the game's server browser, the tags Dry Creek Modded publishes are: gmrust (Game mode): Rust survival in its standard form; mp75 (Max players): The server lists 75 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): Build number: 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to Dry Creek Modded?
Enter client.connect 157.85.91.63:23637 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.