Online 157.85.92.68:28343 checked 8m ago
Tater Mountain
Connect
srv = rust.server("157.85.92.68:28344")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 9 Oct, 11:10 UTC18d ago | 0 | NaN | running | 0 |
| 1 | Mon 28 Sep, 09:43 UTC29d ago | 0 | NaN | 11.1 days | 0 |
| 2 | Thu 17 Sep, 23:46 UTC39d ago | 0 | NaN | 10.4 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 1
- map
- Procedural Map
- size
- 3000
- seed
- 1
Server
srv.info()- address
- 157.85.92.68:28343
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 9 Oct 2026, 11:10 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 501 on average | 814/850 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 347 on average | 49/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 342 on average | 125/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 314 on average | 480/525 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 281 on average | 283/350 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 258 on average | 208/300 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Tater Mountain rank?
Rank #15,383 on seven-day player hours for Tater Mountain, within the top 70% of all ranked servers.
How full does Tater Mountain run?
Tater Mountain reports 0 players at this refresh, with 10 slots configured. Over the last seven days it averaged 0 players.
Server data
How well does Tater Mountain perform?
Averaged over 48 hours: 183 server fps, never under 130. The entity count peaked at 47,762, covering buildings, deployables and the rest of the world. Memory peaked at 3,781 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What is the Rust version on Tater Mountain?
Version Rust network protocol 2635 and build 168909 on Linux is reported by Tater Mountain. Steam updates your game for you, but the protocol must match to join.
How reliable is Tater Mountain, and is it up?
Tater Mountain reports itself online at the current refresh. A restart about 3 days 7 hours ago is what its reported uptime implies. 168 of 168 hours up over the last 7 full days, or 100%. Rust Data logged it first on 13 September 2026.
In which location is Tater Mountain hosted?
There is no region published for Tater Mountain. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 157.85.92.68:28343 is its address.
Map and rules
Which rules apply on Tater Mountain, and what settings?
You will not find a gather rate in the string Tater Mountain. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.
What is the map on Tater Mountain?
The game generates the map on Tater Mountain: procedural, size 3,000, seed 1. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
When does Tater Mountain wipe, and how often?
Irregular wipe times on Tater Mountain leave no next wipe to forecast. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 18 days 8 hours ago.
On Tater Mountain, what happens on wipe day?
Across recent wipes the busiest point averaged 0 players. The crowd on the latest wipe topped out 0 hours after it began.
Tags, lists
Which lists on Rust Data hold Tater Mountain, and which filters?
These Rust Data lists include Tater Mountain: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Tater Mountain hold?
Read by the game's server browser, the tags Tater Mountain publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way into Tater Mountain?
In Rust, F1 opens the console: type client.connect 157.85.92.68:28343. Launch Rust on this page does the same by opening the game through Steam and connecting.