Rust Data

rustdata.spaceservers157.85.92.94:28016.ipynb

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Online 157.85.92.94:28015 checked 15m ago

Ruthless Rust 2x | SOLO/DUO | BIWEEKLY

2x vanillamoddedoxide

Connect

srv = rust.server("157.85.92.94:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/75 # 0% full
7-day average 0 # peak 3
rank #7,436 # top 33%
last wipe 1h ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeakWipe
0123402:0011:0020:0005:0014:0000:00Wiped Wed 28 Oct, 23:42 UTCWIPE

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
Server fpsWipe
010020030040002:0011:0020:0005:0014:0000:00Wiped Wed 28 Oct, 23:42 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap27.4 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 7

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 28 Oct, 23:42 UTC1h ago NaN NaN running 2
1 Thu 1 Oct, 14:21 UTC27d ago 1 halved by day 7 27.4 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 27286045
Map of Ruthless Rust 2x | SOLO/DUO | BIWEEKLY
map
Procedural Map
size
3500
seed
27286045
Open on RustMaps

Server

srv.info()
address
157.85.92.94:28015
region
–
max players
75
group limit
8, the default
wipe schedule
–
last wipe
28 Oct 2026, 23:42 UTC
hostname
–
first seen
1 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 801 on average322/400
1Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 597 on average143/175
2Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 368 on average169/200
3EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 349 on average68/150
4Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 327 on average413/480
5MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 313 on average62/1000

Quick answers

From the figures on this page.

Population data

What position does Ruthless Rust 2x | SOLO/DUO | BIWEEKLY take in the server rankings?

Over the last seven days Ruthless Rust 2x | SOLO/DUO | BIWEEKLY sits at #7,436 on player hours, in the top 33% of ranked servers.

What population does Ruthless Rust 2x | SOLO/DUO | BIWEEKLY carry?

Ruthless Rust 2x | SOLO/DUO | BIWEEKLY reports 0 players at this refresh, with 75 slots configured. Over the last seven days it averaged 0 players and peaked at 3. The 48-hour sample puts the busiest hour at 22:00 UTC, averaging 3 players.

Server data

How well does Ruthless Rust 2x | SOLO/DUO | BIWEEKLY perform?

The 48-hour average is 179 server fps, with a low of 117. The entity count peaked at 67,865, covering buildings, deployables and the rest of the world. The memory field tops out at 3,751 MB. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is Ruthless Rust 2x | SOLO/DUO | BIWEEKLY on?

Rust network protocol 2635 and build 168909 on Linux is what Ruthless Rust 2x | SOLO/DUO | BIWEEKLY runs. Steam updates your game for you, but the protocol must match to join.

Is Ruthless Rust 2x | SOLO/DUO | BIWEEKLY up, and what does its uptime show?

Ruthless Rust 2x | SOLO/DUO | BIWEEKLY reports itself online at the current refresh. Count back 24 minutes from its reported uptime to get the last restart. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 1 October 2026.

Where does Ruthless Rust 2x | SOLO/DUO | BIWEEKLY sit?

No region is published by Ruthless Rust 2x | SOLO/DUO | BIWEEKLY. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 157.85.92.94:28015.

Settings and map

Which settings and rules does Ruthless Rust 2x | SOLO/DUO | BIWEEKLY run?

The name carries the figure: Ruthless Rust 2x | SOLO/DUO | BIWEEKLY runs 2x gather. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. The description says vanilla, which here means no changed rates, kits or rules: the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.

Which map has Ruthless Rust 2x | SOLO/DUO | BIWEEKLY selected?

The game generates the map on Ruthless Rust 2x | SOLO/DUO | BIWEEKLY: procedural, size 3,500, seed 27286045. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe schedule

On what schedule does Ruthless Rust 2x | SOLO/DUO | BIWEEKLY wipe?

The record for Ruthless Rust 2x | SOLO/DUO | BIWEEKLY holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 1 hours ago.

On Ruthless Rust 2x | SOLO/DUO | BIWEEKLY, what happens on wipe day?

Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 2 hours in. Half the peak or more was held to the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 7.

Lists and tags

Where does Ruthless Rust 2x | SOLO/DUO | BIWEEKLY appear among Rust Data lists and filters?

These Rust Data lists include Ruthless Rust 2x | SOLO/DUO | BIWEEKLY: Modded Rust servers and 2x Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Gather rate: 2x.

Which meanings do the tags on Ruthless Rust 2x | SOLO/DUO | BIWEEKLY hold?

The game's server browser reads these tags from Ruthless Rust 2x | SOLO/DUO | BIWEEKLY: gmrust (Game mode): Rust survival in its standard form; mp75 (Max players): The server lists 75 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to Ruthless Rust 2x | SOLO/DUO | BIWEEKLY?

The manual route: launch Rust, F1, then client.connect 157.85.92.94:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://novagaming.network/ is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp75,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp75
Max players The server lists 75 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 43,056 players 11,700 servers online