Rust Data

rustdata.spaceservers157.85.93.134:23653.ipynb

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Online 157.85.93.134:23652 checked 12m ago

Stanky Goons

Connect

srv = rust.server("157.85.93.134:23653")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 1 # peak 8
rank #3,728 # top 17%
last wipe 22h ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeakWipe
0246803:0012:0021:0006:0015:0001:00Wiped Wed 28 Oct, 04:26 UTCWIPE

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
Server fpsWipe
010020030040003:0012:0021:0006:0015:0001:00Wiped Wed 28 Oct, 04:26 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2.3 daysbetween real wipes
wipe-day peak5players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 28 Oct, 04:26 UTC22h ago NaN NaN running 4
1 Sun 25 Oct, 22:08 UTC3d ago 5 held half 2.3 days 2

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2500 · seed 4200
Map of Stanky Goons
map
Procedural Map
size
2500
seed
4200
Open on RustMaps

Server

srv.info()
address
157.85.93.134:23652
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
28 Oct 2026, 04:26 UTC
hostname
–
first seen
25 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average163/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average107/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average16/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 288 on average16/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average15/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average19/200

Quick answers

From the figures on this page.

Population data

What position does Stanky Goons take in the server rankings?

Rank #3,728 on seven-day player hours for Stanky Goons, within the top 17% of all ranked servers.

How many players does Stanky Goons hold at once?

Stanky Goons reports 0 players at this refresh, with 40 slots configured. Over the last seven days it averaged 1 players and peaked at 8. The 48-hour sample puts the busiest hour at 03:00 UTC, averaging 7 players.

About the server

What does performance look like on Stanky Goons?

Averaged over 48 hours: 226 server fps, never under 107. Buildings, deployables and all else in the world took the count as high as 32,011 entities. The memory field tops out at 3,985 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does Stanky Goons run?

Version Rust network protocol 2635 and build 168909 on Linux is reported by Stanky Goons. Joining needs the same protocol on your game; Steam handles the update.

Is Stanky Goons up, and what does its uptime show?

The current sample puts Stanky Goons online. Count back 20 hours from its reported uptime to get the last restart. 71 of 72 hours up over the last 3 full days, or 99%. The first row Rust Data holds for it is dated 25 October 2026.

Where does Stanky Goons sit?

There is no region published for Stanky Goons. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 157.85.93.134:23652 is its address.

Settings and map

Which rules apply on Stanky Goons, and what settings?

You will not find a gather rate in the string Stanky Goons. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Community is its browser category. Anti-cheat status: VAC on.

Which map has Stanky Goons loaded?

Stanky Goons runs a procedural map of size 2,500 with seed 4200, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

On what schedule does Stanky Goons wipe?

Too few wipes are on record for Stanky Goons to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 22 hours ago.

On Stanky Goons, what happens on wipe day?

The average peak over recent wipes is 5 players. Peak population on the latest wipe came 1 hours in. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

Tags, lists

Which lists on Rust Data hold Stanky Goons, and which filters?

These Rust Data lists include Stanky Goons: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which meanings do the tags on Stanky Goons hold?

Read by the game's server browser, the tags Stanky Goons publishes are: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): The server lists 40 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way into Stanky Goons?

Enter client.connect 157.85.93.134:23652 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp40
Max players The server lists 40 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 37,293 players 11,693 servers online