Rust Data

rustdata.spaceservers157.85.93.173:26279.ipynb

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Offline 157.85.93.173:26278 checked 5d ago

A Shockbyte x Discord Production Rust Server

Connect

srv = rust.server("157.85.93.173:26279")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,326 # top 69%
last wipe 12d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 17 Oct, 00:16 UTC12d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

1500 · seed 50000
Map of A Shockbyte x Discord Production Rust Server
map
Procedural Map
size
1500
seed
50000
Open on RustMaps

Server

srv.info()
address
157.85.93.173:26278
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
17 Oct 2026, 00:16 UTC
hostname
–
first seen
1 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 513 on average527/550
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average419/450
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average66/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average73/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average53/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average181/200

Quick answers

From the figures on this page.

Player counts

What position does A Shockbyte x Discord Production Rust Server take in the server rankings?

Over the last seven days A Shockbyte x Discord Production Rust Server sits at #15,326 on player hours, in the top 69% of ranked servers.

How many players does A Shockbyte x Discord Production Rust Server hold at once?

The current row shows A Shockbyte x Discord Production Rust Server offline; the last response was 5 days 8 hours ago. Over the last seven days it averaged 0 players.

Server data

What Rust version does A Shockbyte x Discord Production Rust Server run?

The build is Rust network protocol 2634 and build 167781 on Linux, run by A Shockbyte x Discord Production Rust Server. Steam updates your game for you, but the protocol must match to join.

Is A Shockbyte x Discord Production Rust Server up, and what does its uptime show?

The latest sample has A Shockbyte x Discord Production Rust Server offline, with a last sighting 5 days 8 hours ago. 54 of 168 hours up over the last 7 full days, or 32%. Rust Data logged it first on 1 October 2026.

Which location does A Shockbyte x Discord Production Rust Server run from?

For A Shockbyte x Discord Production Rust Server, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 157.85.93.173:26278.

Rules, settings, map

What rules and settings are recorded for A Shockbyte x Discord Production Rust Server?

No gather rate appears in the name: A Shockbyte x Discord Production Rust Server. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

Which map has A Shockbyte x Discord Production Rust Server loaded?

A Shockbyte x Discord Production Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipes and dates

When does A Shockbyte x Discord Production Rust Server wipe, and how often?

A rhythm cannot be read from the wipes of A Shockbyte x Discord Production Rust Server on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 12 days 13 hours ago.

What is wipe day on A Shockbyte x Discord Production Rust Server like?

The average peak over recent wipes is 0 players. The crowd on the latest wipe topped out 0 hours after it began.

Tags, lists

Which Rust Data filters and lists contain A Shockbyte x Discord Production Rust Server?

On Rust Data, A Shockbyte x Discord Production Rust Server appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on A Shockbyte x Discord Production Rust Server?

Read by the game's server browser, the tags A Shockbyte x Discord Production Rust Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): The server runs build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way to join A Shockbyte x Discord Production Rust Server?

Enter client.connect 157.85.93.173:26278 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players The server lists 100 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167781
Build The server runs build 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 72,948 players 11,836 servers online