Online 157.85.93.18:29815 checked 12m ago
tlmm
Connect
srv = rust.server("157.85.93.18:29816")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 18 Oct, 18:05 UTC10d ago | 1 | NaN | running | 0 |
| 1 | Fri 2 Oct, 22:43 UTC26d ago | 1 | halved by day 11 | 15.8 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 50000
- map
- Procedural Map
- size
- 3000
- seed
- 50000
Server
srv.info()- address
- 157.85.93.18:29815
- region
- –
- max players
- 75
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 18 Oct 2026, 18:05 UTC
- hostname
- –
- first seen
- 2 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 542 on average | 145/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 131/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 15/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 283 on average | 19/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 16/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 249 on average | 46/200 |
Quick answers
From the figures on this page.
Population data
How does tlmm compare in the rankings?
Rank #4,662 on seven-day player hours for tlmm, within the top 21% of all ranked servers.
How full does tlmm run?
tlmm reports 0 players at this refresh, with 75 slots configured. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 06:00 UTC, averaging 1 players.
About the server
How smoothly does tlmm run?
Server fps over the last 48 hours averages 179; the floor is 144. Buildings, deployables and all else in the world took the count as high as 50,167 entities. Memory peaked at 4,990 MB. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is tlmm on?
Rust network protocol 2635 and build 168909 on Linux is what tlmm runs. Steam updates your game for you, but the protocol must match to join.
How reliable is tlmm, and is it up?
tlmm reports itself online at the current refresh. Count back 6 days 1 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 167 of 168, 99%. Rust Data logged it first on 2 October 2026.
Which location does tlmm run from?
No region is published by tlmm. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 157.85.93.18:29815 is its address.
Map and rules
Which settings and rules does tlmm run?
You will not find a gather rate in the string tlmm. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. Community is its browser category. Anti-cheat status: VAC on.
What is the map on tlmm?
Size 3,000, seed 50000: the procedural map on tlmm, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
On what schedule does tlmm wipe?
Too few wipes are on record for tlmm to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 10 days 11 hours ago.
On tlmm, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 11.
Tags, lists
Where does tlmm appear among Rust Data lists and filters?
These Rust Data lists include tlmm: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on tlmm?
The game's server browser reads these tags from tlmm: gmrust (Game mode): Survival play, standard Rust; mp75 (Max players): Slot count: 75; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into tlmm?
In Rust, F1 opens the console: type client.connect 157.85.93.18:29815. Launch Rust on this page does the same by opening the game through Steam and connecting.