Offline 157.85.93.252:29060 checked 14d ago
MarkTRust's Monkey Hole
Connect
srv = rust.server("157.85.93.252:29061")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 11 Oct, 13:14 UTC18d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 50000
- map
- Procedural Map
- size
- 3000
- seed
- 50000
Server
srv.info()- address
- 157.85.93.252:29060
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 11 Oct 2026, 13:14 UTC
- hostname
- –
- first seen
- 19 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 118 on average | 77/999 |
| 1 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 92 on average | 157/999 |
| 2 | [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 53 on average | 29/150 |
| 3 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 36 on average | 1/100 |
| 4 | KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight | groups of 8+ · 23 on average | 11/100 |
| 5 | AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 23 on average | 10/100 |
Quick answers
From the figures on this page.
Population data
What position does MarkTRust's Monkey Hole take in the server rankings?
Over the last seven days MarkTRust's Monkey Hole sits at #15,173 on player hours, in the top 70% of ranked servers.
How full does MarkTRust's Monkey Hole run?
Offline now for MarkTRust's Monkey Hole, with the last sample 14 days 23 hours ago.
Server facts
Which Rust version is MarkTRust's Monkey Hole on?
Rust network protocol 2634 and build 167398 on Linux is what MarkTRust's Monkey Hole runs. Steam updates your game for you, but the protocol must match to join.
How reliable is MarkTRust's Monkey Hole, and is it up?
The latest sample has MarkTRust's Monkey Hole offline, with a last sighting 14 days 23 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 19 September 2026.
Which location does MarkTRust's Monkey Hole run from?
No region is published by MarkTRust's Monkey Hole. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 157.85.93.252:29060.
Settings and map
Which rules apply on MarkTRust's Monkey Hole, and what settings?
No gather rate appears in the name: MarkTRust's Monkey Hole. Eight players per group: that is the game's default, and it applies here. Recorded as combat training, aim and PvP drills, loot provided. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. Vanilla, by its own description: untouched settings: rates, kits and rules as shipped. VAC, Valve's anti-cheat, is enabled.
Which map has MarkTRust's Monkey Hole loaded?
The game generates the map on MarkTRust's Monkey Hole: procedural, size 3,000, seed 50000. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
When does MarkTRust's Monkey Hole wipe, and how often?
Too few wipes are on record for MarkTRust's Monkey Hole to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 18 days 10 hours ago, and that is the one in play.
What is wipe day on MarkTRust's Monkey Hole like?
The average peak over recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.
Lists and tags
Where does MarkTRust's Monkey Hole appear among Rust Data lists and filters?
On Rust Data, MarkTRust's Monkey Hole appears in these lists: Modded Rust servers, Rust aim training servers, Servers with build or creative tags and Rust creative servers, listed. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Creative ^c, Combat training ^d, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on MarkTRust's Monkey Hole hold?
These tags are published by MarkTRust's Monkey Hole and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167398 (Build): Recorded game build: 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^c (Creative): Nothing to gather; build freely; ^d (Combat training): Practise aim and PvP; the loot is provided; ^k (Build server): A place to design and practise bases; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to MarkTRust's Monkey Hole?
In Rust, F1 opens the console: type client.connect 157.85.93.252:29060. Launch Rust on this page does the same by opening the game through Steam and connecting.