Rust Data

rustdata.spaceservers157.85.93.3:24054.ipynb

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Offline 157.85.93.3:24053 checked 6d ago

comp

Connect

srv = rust.server("157.85.93.3:24054")
print(srv.connect_command)

Right now

srv.summary()
players now 0/15 # 0% full
7-day average 0 # peak –
rank #15,338 # top 69%
last wipe 12d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak5players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 17 Oct, 03:07 UTC12d ago 5 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3800 · seed 50000
Map of comp
map
Procedural Map
size
3800
seed
50000
Open on RustMaps

Server

srv.info()
address
157.85.93.3:24053
region
–
max players
15
group limit
8, the default
wipe schedule
–
last wipe
17 Oct 2026, 03:07 UTC
hostname
–
first seen
17 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 526 on average287/300
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average228/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average21/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average23/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average27/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 247 on average110/200

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does comp rank?

Over the last seven days comp sits at #15,338 on player hours, in the top 69% of ranked servers.

How full does comp run?

comp returns no live count at this refresh, having last been seen 6 days 22 hours ago. Over the last seven days it averaged 0 players.

Server facts

What is the Rust version on comp?

Version Rust network protocol 2634 and build 167781 on Linux is reported by comp. The protocol has to match before you can join, and Steam does the updating.

How reliable is comp, and is it online now?

Offline now for comp, last seen 6 days 22 hours ago. 10 of 168 hours up over the last 7 full days, or 6%. Rust Data logged it first on 17 October 2026.

Which location does comp run from?

For comp, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 157.85.93.3:24053 is its address.

Rules, settings, map

Which settings and rules does comp run?

The name comp carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

What is the map on comp?

The game generates the map on comp: procedural, size 3,800, seed 50000. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe schedule

On what schedule does comp wipe?

Too few wipes are on record for comp to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 12 days 5 hours ago.

On comp, what happens on wipe day?

Recent wipes averaged 5 players at their peak. The crowd on the latest wipe topped out 1 hours after it began.

Tags, lists

Where does comp appear among Rust Data lists and filters?

The Rust Data lists that comp fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on comp?

Read by the game's server browser, the tags comp publishes are: gmrust (Game mode): Rust survival in its standard form; mp15 (Max players): 15 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way into comp?

In Rust, F1 opens the console: type client.connect 157.85.93.3:24053. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp15,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp15
Max players 15 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167781
Build Build number: 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 42,725 players 11,646 servers online