Rust Data

rustdata.spaceservers157.85.93.44:29337.ipynb

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Online 157.85.93.44:29336 checked 12m ago

A Shockbyte x Discord Production Rust Server

Connect

srv = rust.server("157.85.93.44:29337")
print(srv.connect_command)

Right now

srv.summary()
players now 0/75 # 0% full
7-day average 0 # peak –
rank #15,323 # top 69%
last wipe 26d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123421:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 17:05 UTC26d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

1500 · seed 50000
Map of A Shockbyte x Discord Production Rust Server
map
Procedural Map
size
1500
seed
50000
Open on RustMaps

Server

srv.info()
address
157.85.93.44:29336
region
–
max players
75
group limit
8, the default
wipe schedule
–
last wipe
2 Oct 2026, 17:05 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average596/675
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average379/525
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average47/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average37/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 271 on average133/200
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 254 on average153/300

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does A Shockbyte x Discord Production Rust Server rank?

Rank #15,323 on seven-day player hours for A Shockbyte x Discord Production Rust Server, within the top 69% of all ranked servers.

How many players does A Shockbyte x Discord Production Rust Server hold at once?

The sample now reads 0 players for A Shockbyte x Discord Production Rust Server, out of 75 slots. Over the last seven days it averaged 0 players.

About the server

What does performance look like on A Shockbyte x Discord Production Rust Server?

The 48-hour average is 237 server fps, with a low of 224. Entity numbers reached 8,285, and that includes buildings, deployables and the rest. The memory field tops out at 2,405 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What is the Rust version on A Shockbyte x Discord Production Rust Server?

Version Rust network protocol 2635 and build 168909 on Linux is reported by A Shockbyte x Discord Production Rust Server. Steam updates your game for you, but the protocol must match to join.

Is A Shockbyte x Discord Production Rust Server up, and what does its uptime show?

Online is the state at the latest refresh for A Shockbyte x Discord Production Rust Server. Count back 2 days 5 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 168 of 168, 100%. Rust Data logged it first on 13 September 2026.

In which location is A Shockbyte x Discord Production Rust Server hosted?

For A Shockbyte x Discord Production Rust Server, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 157.85.93.44:29336 is its address.

Map and rules

Which settings and rules does A Shockbyte x Discord Production Rust Server run?

No gather rate appears in the name: A Shockbyte x Discord Production Rust Server. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has A Shockbyte x Discord Production Rust Server selected?

Size 1,500, seed 50000: the procedural map on A Shockbyte x Discord Production Rust Server, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe schedule

When does A Shockbyte x Discord Production Rust Server wipe, and how often?

The record for A Shockbyte x Discord Production Rust Server holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 26 days 3 hours ago, and that is the one in play.

On A Shockbyte x Discord Production Rust Server, what happens on wipe day?

Across recent wipes the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Which lists on Rust Data hold A Shockbyte x Discord Production Rust Server, and which filters?

On Rust Data, A Shockbyte x Discord Production Rust Server appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on A Shockbyte x Discord Production Rust Server hold?

The game's server browser reads these tags from A Shockbyte x Discord Production Rust Server: gmrust (Game mode): Rust survival in its standard form; mp75 (Max players): Slot count: 75; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way to join A Shockbyte x Discord Production Rust Server?

Enter client.connect 157.85.93.44:29336 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp75
Max players Slot count: 75.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 79,944 players 11,805 servers online