Rust Data

rustdata.spaceservers157.85.94.103:28016.ipynb

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Online 157.85.94.103:28015 checked 14m ago

[US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS

10x quad weekly wipes moddedoxide

Connect

srv = rust.server("157.85.94.103:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/125 # 0% full
7-day average 0 # peak 2
rank #6,589 # top 30%
last wipe 5d ago # weekly schedule
next wipe 1d 18h # Thu 29 Oct, 14:38 UTC
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75121:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 30% of all ranked servers, and #380 of the quad servers (top 46%). Ranked on player hours over the last seven days.

Wipe schedule · a steady gap

srv.wipe_schedule()

Next wipe Thursday 29 October, 14:38 UTC, in 1d 18h. # Every 6 days 21 hours · medium confidence

usual gap6.9 daysbetween real wipes
on rhythm80%of its recent wipes
wipe-day peak3players, last three wipes
crowd held20%else halves by day 2.5

Coming wipes

inatkind
01d 18hThu 29 Oct, 14:38 UTCwipe
18d 22hThu 5 Nov, 19:00 UTCFW force wipe
215d 11hThu 12 Nov, 07:41 UTCwipe
322d 7hThu 19 Nov, 04:13 UTCwipe
429d 4hThu 26 Nov, 00:45 UTCwipe
536d 0hWed 2 Dec, 21:16 UTCwipe
636d 22hThu 3 Dec, 19:00 UTCFW force wipe
742d 21hWed 9 Dec, 17:48 UTCwipe

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctFri 9 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 22 Oct, 18:06 UTC5d ago 2 NaN running 0
1 Thu 15 Oct, 18:24 UTC12d ago 3 halved by day 2 7 days 0
2 Fri 9 Oct, 21:28 UTC17d ago 3 held half 5.9 days 0
3 Sat 3 Oct, 00:56 UTC24d ago 3 halved by day 5 6.9 days 0
4 Thu 24 Sep, 05:28 UTC33d ago 4 halved by day 1 8.8 days 0
5 Fri 18 Sep, 03:38 UTC39d ago 4 halved by day 3 6.1 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 1029781210
Map of [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS
map
Procedural Map
size
3500
seed
1029781210
Open on RustMaps

Server

srv.info()
address
157.85.94.103:28015
region
–
max players
125
group limit
quad
wipe schedule
weekly
last wipe
22 Oct 2026, 18:06 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
Oblivion StarFire | Deep Sea ALWAYS OPEN | Base Building Enabled| PvP | 10x Deep Sea Always open. The timer resets @ a certain time allowing the Deep Sea to always be open. Build bases in Deep Sea-limit to 20 foundations. Airfield Event Dome event Maze Event for PVP Raidable Base Events Battle Pass Teams/Clans Tp/Homes MyMini Low/Medium/High Graded Fuel Ping Locations Shop Kits TC Upgrades Skins Speed Smelting Instant craft/recycle/mixing 10x Gather speeds Instant Airdrops

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0TemplarGaming 10x Swift Quad Loot++|PvP|MyMini|SkinBox|x10 JUSTNA · quad · 10x · weekly · 6 on average6/200
1Freeland 10x | Raidable Bases | Swift Loot+| PvP | MyMini | KiNA · quad · 10x · weekly · 1 on average1/75
2ICEFUSE 5X Bravo (Solo/Duo/Trio/Quad|Shop|Kits|X5 WIPED)NA · quad · 5x · weekly · 41 on average47/250
3WARBANDITS.GG 5X |Solo/Duo/Trio/Quad|Loot+|TP|Kits|x5 JUST WIPENA · quad · 5x · weekly · 2 on average4/100
4Asgard - US 10x | One Grid | Trio | No BPs | ShopNA · trio · 10x · weekly · 1 on average0/50
5WARBANDITS.GG 3X |Solo/Duo/Trio/Quad|LootX3| JUST WIPEDNA · quad · 3x · weekly · 145 on average211/200

Quick answers

From the figures on this page.

Population data

What position does [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS take in the server rankings?

Over the last seven days [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS sits at #6,589 on player hours, in the top 30% of ranked servers. Its position in the quad group is #380.

How full does [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS run?

[US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS reports 0 players at this refresh, with 125 slots configured. Over the last seven days it averaged 0 players and peaked at 2. The 48-hour sample puts the busiest hour at 10:00 UTC, averaging 1 players.

Server facts

How well does [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS perform?

The 48-hour average is 202 server fps, with a low of 83. The entity count peaked at 77,790, covering buildings, deployables and the rest of the world. The memory field tops out at 4,732 MB. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS on?

Rust network protocol 2635 and build 168909 on Linux is what [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS, and is it up?

The current sample puts [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS online. Count back 8 hours from its reported uptime to get the last restart. Uptime of 100% across the last 7 full days: 168 hours of 168. Rust Data logged it first on 13 September 2026.

Where does [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS sit?

The name of [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS points to North America, even though no region tag is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 157.85.94.103:28015.

Rules, settings, map

Which settings and rules does [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS run?

Gather sits at 10x, read from the server's own name: [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS. Up to 4 players may share a group (quad). survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Anti-cheat status: VAC on.

Which map has [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS loaded?

The game generates the map on [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS: procedural, size 3,500, seed 1029781210. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

When does [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS wipe, and how often?

About every 6.9 days is how often [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS has wiped of late. On Thursday 29 October at 14:38 UTC the next wipe is due. The world it runs now was generated 5 days 2 hours ago. The tags list wipes as weekly.

What is wipe day on [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS like?

Across recent wipes the busiest point averaged 3 players. Peak population on the latest wipe came 23 hours in. The crowd stayed above half that peak until the next wipe in 20% of recent wipes. Otherwise the crowd fell below half by day 2.5.

Lists and tags

Which Rust Data filters and lists contain [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS?

The Rust Data lists that [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS fits are: Modded Rust servers, 10x Rust servers: the live sample and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 10x.

Which meanings do the tags on [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS hold?

The game's server browser reads these tags from [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS: gmrust (Game mode): Survival play, standard Rust; mp125 (Max players): The server lists 125 slots; ts4 (Group limit): No team may exceed 4; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^w (Weekly): The interval is one week; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS?

In Rust, F1 opens the console: type client.connect 157.85.94.103:28015. Launch Rust on this page does the same by opening the game through Steam and connecting. https://starfireservers.tebex.io/ is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp125,ptrak,$r?,v2635,^w,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp125
Max players The server lists 125 slots.
ts4
Group limit No team may exceed 4.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Wipe schedule

^w
Weekly The interval is one week.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 85,654 players 11,869 servers online