Rust Data

rustdata.spaceservers157.85.94.109:28016.ipynb

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Online 157.85.94.109:28015 checked 2h ago

Traveler's Rest

Connect

srv = rust.server("157.85.94.109:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak 1
rank #12,232 # top 55%
last wipe 6d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Thu 22 OctWed 21 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 22 Oct, 09:49 UTC6d ago 0 NaN running 0
1 Wed 21 Oct, 06:30 UTC7d ago 1 NaN 1.1 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4250 · seed 77677
Map of Traveler's Rest
map
Procedural Map
size
4250
seed
77677
Open on RustMaps

Server

srv.info()
address
157.85.94.109:28015
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
22 Oct 2026, 09:49 UTC
hostname
–
first seen
21 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average636/675
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average485/525
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average59/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average36/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 270 on average138/200
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average255/300

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Traveler's Rest rank?

Over the last seven days Traveler's Rest sits at #12,232 on player hours, in the top 55% of ranked servers.

How full does Traveler's Rest run?

Current row: 0 players on Traveler's Rest, against 40 slots. Over the last seven days it averaged 0 players and peaked at 1.

About the server

How well does Traveler's Rest perform?

Averaged over 48 hours: 107 server fps, never under 80. Entity numbers reached 101,864, and that includes buildings, deployables and the rest. The memory field tops out at 4,730 MB. Low fps plus an entity count on the way up is the lag players report.

What Rust version does Traveler's Rest run?

The build is Rust network protocol 2635 and build 168909 on Linux, run by Traveler's Rest. The protocol has to match before you can join, and Steam does the updating.

Is Traveler's Rest up, and what does its uptime show?

Online is the state at the latest refresh for Traveler's Rest. A restart about 9 hours ago is what its reported uptime implies. Uptime of 100% across the last 6 full days: 144 hours of 144. The first row Rust Data holds for it is dated 21 October 2026.

Which location does Traveler's Rest run from?

No region is published by Traveler's Rest. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 157.85.94.109:28015 is its address.

Rules, settings, map

What rules and settings are recorded for Traveler's Rest?

The name Traveler's Rest carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

What is the map on Traveler's Rest?

Size 4,250, seed 77677: the procedural map on Traveler's Rest, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

When does Traveler's Rest wipe, and on what schedule?

A rhythm cannot be read from the wipes of Traveler's Rest on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 6 days 9 hours ago.

On Traveler's Rest, what happens on wipe day?

Recent wipes averaged 0 players at their peak. Peak population on the latest wipe came 0 hours in.

Tags, lists

Which lists on Rust Data hold Traveler's Rest, and which filters?

These Rust Data lists include Traveler's Rest: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on Traveler's Rest?

The game's server browser reads these tags from Traveler's Rest: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): The server lists 40 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way into Traveler's Rest?

The manual route: launch Rust, F1, then client.connect 157.85.94.109:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp40
Max players The server lists 40 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 89,289 players 11,829 servers online