Rust Data

rustdata.spaceservers157.85.94.13:23114.ipynb

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Online 157.85.94.13:23113 checked 9m ago

Endless Server

Connect

srv = rust.server("157.85.94.13:23114")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak 2
rank #5,342 # top 24%
last wipe 8d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
00.511.5218:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k10 Oct14 Oct18 Oct21 Oct25 Oct29 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak3players, last three wipes
crowd held50%else halves by day 1

The first 48 hours of its last wipes

Wed 21 OctMon 19 OctSat 10 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 21 Oct, 01:43 UTC8d ago 2 NaN running 2
1 Mon 19 Oct, 01:15 UTC10d ago 4 held half 2 days 0
2 Sat 10 Oct, 09:05 UTC19d ago 2 halved by day 1 8.7 days 2

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2500 · seed 240520289
Map of Endless Server
map
Procedural Map
size
2500
seed
240520289
Open on RustMaps

Server

srv.info()
address
157.85.94.13:23113
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
21 Oct 2026, 01:43 UTC
hostname
–
first seen
10 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average385/425
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average455/500
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average978/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average55/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average991/1000
5Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average27/250

Quick answers

From the figures on this page.

Population data

What position does Endless Server take in the server rankings?

Player hours over seven days put Endless Server at #5,342, in the top 24% of the ranked set.

What population does Endless Server carry?

Current row: 0 players on Endless Server, against 10 slots. Over the last seven days it averaged 0 players and peaked at 2. The 48-hour sample puts the busiest hour at 22:00 UTC, averaging 1 players.

Server data

How smoothly does Endless Server run?

Server fps over the last 48 hours averages 222; the floor is 162. Buildings, deployables and all else in the world took the count as high as 32,499 entities. A high of 3,233 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is Endless Server on?

The build is Rust network protocol 2635 and build 168909 on Linux, run by Endless Server. Steam updates your game for you, but the protocol must match to join.

How reliable is Endless Server, and is it up?

Endless Server reports itself online at the current refresh. Count back 3 days from its reported uptime to get the last restart. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 10 October 2026.

Where does Endless Server sit?

No region is published by Endless Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 157.85.94.13:23113.

Settings and map

What rules and settings are recorded for Endless Server?

No gather rate appears in the name: Endless Server. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat status: VAC on.

Which map has Endless Server selected?

The game generates the map on Endless Server: procedural, size 2,500, seed 240520289. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipes and dates

When does Endless Server wipe, and on what schedule?

Endless Server wipes on no fixed rhythm, so there is nothing to predict. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 8 days 15 hours ago.

On Endless Server, what happens on wipe day?

Across recent wipes the busiest point averaged 3 players. Peak population on the latest wipe came 0 hours in. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. In the wipes where it did not hold, half was lost by day 1.

Tags and filters

Which lists on Rust Data hold Endless Server, and which filters?

The Rust Data lists that Endless Server fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on Endless Server?

These tags are published by Endless Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

How can I connect to Endless Server?

Enter client.connect 157.85.94.13:23113 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players 10 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 98,350 players 11,893 servers online