Online 157.85.94.68:28015 checked 10m ago
OFFLINES 1 GRID 2X
Connect
srv = rust.server("157.85.94.68:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 9 Oct, 01:28 UTC18d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
2000 · seed 608812100
- map
- Procedural Map
- size
- 2000
- seed
- 608812100
Server
srv.info()- address
- 157.85.94.68:28015
- region
- –
- max players
- 20
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 9 Oct 2026, 01:28 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 697 on average | 904/1000 |
| 1 | Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 520 on average | 747/800 |
| 2 | Atlas - US 2X Monthly | Vanilla+ | No BP Wipes | NA · groups of 16+ · 2x · monthly · 340 on average | 201/200 |
| 3 | Magic Rust #18 — Vanilla 2x | Pyccкий | EU · groups of 150+ · 2x · weekly · 322 on average | 41/100 |
| 4 | EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr | EU · groups of 50+ · 2x · monthly · 312 on average | 426/475 |
| 5 | Vitality - EU Monthly | 2x | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 292 on average | 163/250 |
Quick answers
From the figures on this page.
Population
What position does OFFLINES 1 GRID 2X take in the server rankings?
Rank #7,812 on seven-day player hours for OFFLINES 1 GRID 2X, within the top 35% of all ranked servers.
What population does OFFLINES 1 GRID 2X carry?
OFFLINES 1 GRID 2X reports 0 players at this refresh, with 20 slots configured. Over the last seven days it averaged 0 players and peaked at 3.
About the server
How smoothly does OFFLINES 1 GRID 2X run?
The 48-hour average is 222 server fps, with a low of 193. Buildings, deployables and all else in the world took the count as high as 17,322 entities. The memory field tops out at 3,809 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What is the Rust version on OFFLINES 1 GRID 2X?
Version Rust network protocol 2635 and build 167231 on Linux is reported by OFFLINES 1 GRID 2X. Joining needs the same protocol on your game; Steam handles the update.
How reliable is OFFLINES 1 GRID 2X, and is it online now?
Online is the state at the latest refresh for OFFLINES 1 GRID 2X. The uptime it reports puts the last restart about 31 hours ago. Uptime of 100% across the last 7 full days: 168 hours of 168. Rust Data logged it first on 13 September 2026.
In which location is OFFLINES 1 GRID 2X hosted?
For OFFLINES 1 GRID 2X, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 157.85.94.68:28015 is its address.
Map and rules
Which settings and rules does OFFLINES 1 GRID 2X run?
The name carries the figure: OFFLINES 1 GRID 2X runs 2x gather. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has OFFLINES 1 GRID 2X selected?
Size 2,000, seed 608812100: the procedural map on OFFLINES 1 GRID 2X, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
When does OFFLINES 1 GRID 2X wipe, and how often?
The record for OFFLINES 1 GRID 2X holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 18 days 17 hours ago, and that is the one in play.
What is wipe day on OFFLINES 1 GRID 2X like?
Recent wipes averaged 0 players at their peak. Peak population on the latest wipe came 0 hours in.
Tags, lists
Which lists on Rust Data hold OFFLINES 1 GRID 2X, and which filters?
On Rust Data, OFFLINES 1 GRID 2X appears in these lists: Modded Rust servers and 2x Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
How should you read the server tags on OFFLINES 1 GRID 2X?
Read by the game's server browser, the tags OFFLINES 1 GRID 2X publishes are: gmrust (Game mode): Survival play, standard Rust; mp20 (Max players): Slot count: 20; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs167231 (Build): Build number: 167231; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way into OFFLINES 1 GRID 2X?
Enter client.connect 157.85.94.68:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.