Rust Data

rustdata.spaceservers157.85.94.68:28016.ipynb

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Online 157.85.94.68:28015 checked 10m ago

OFFLINES 1 GRID 2X

2x moddedoxide

Connect

srv = rust.server("157.85.94.68:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/20 # 0% full
7-day average 0 # peak 3
rank #7,812 # top 35%
last wipe 18d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 9 Oct, 01:28 UTC18d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2000 · seed 608812100
Map of OFFLINES  1 GRID 2X
map
Procedural Map
size
2000
seed
608812100
Open on RustMaps

Server

srv.info()
address
157.85.94.68:28015
region
–
max players
20
group limit
8, the default
wipe schedule
–
last wipe
9 Oct 2026, 01:28 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 697 on average904/1000
1Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 520 on average747/800
2Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 340 on average201/200
3Magic Rust #18 — Vanilla 2x | PyccкийEU · groups of 150+ · 2x · weekly · 322 on average41/100
4EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 312 on average426/475
5Vitality - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 292 on average163/250

Quick answers

From the figures on this page.

Population

What position does OFFLINES 1 GRID 2X take in the server rankings?

Rank #7,812 on seven-day player hours for OFFLINES 1 GRID 2X, within the top 35% of all ranked servers.

What population does OFFLINES 1 GRID 2X carry?

OFFLINES 1 GRID 2X reports 0 players at this refresh, with 20 slots configured. Over the last seven days it averaged 0 players and peaked at 3.

About the server

How smoothly does OFFLINES 1 GRID 2X run?

The 48-hour average is 222 server fps, with a low of 193. Buildings, deployables and all else in the world took the count as high as 17,322 entities. The memory field tops out at 3,809 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What is the Rust version on OFFLINES 1 GRID 2X?

Version Rust network protocol 2635 and build 167231 on Linux is reported by OFFLINES 1 GRID 2X. Joining needs the same protocol on your game; Steam handles the update.

How reliable is OFFLINES 1 GRID 2X, and is it online now?

Online is the state at the latest refresh for OFFLINES 1 GRID 2X. The uptime it reports puts the last restart about 31 hours ago. Uptime of 100% across the last 7 full days: 168 hours of 168. Rust Data logged it first on 13 September 2026.

In which location is OFFLINES 1 GRID 2X hosted?

For OFFLINES 1 GRID 2X, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 157.85.94.68:28015 is its address.

Map and rules

Which settings and rules does OFFLINES 1 GRID 2X run?

The name carries the figure: OFFLINES 1 GRID 2X runs 2x gather. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has OFFLINES 1 GRID 2X selected?

Size 2,000, seed 608812100: the procedural map on OFFLINES 1 GRID 2X, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

When does OFFLINES 1 GRID 2X wipe, and how often?

The record for OFFLINES 1 GRID 2X holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 18 days 17 hours ago, and that is the one in play.

What is wipe day on OFFLINES 1 GRID 2X like?

Recent wipes averaged 0 players at their peak. Peak population on the latest wipe came 0 hours in.

Tags, lists

Which lists on Rust Data hold OFFLINES 1 GRID 2X, and which filters?

On Rust Data, OFFLINES 1 GRID 2X appears in these lists: Modded Rust servers and 2x Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

How should you read the server tags on OFFLINES 1 GRID 2X?

Read by the game's server browser, the tags OFFLINES 1 GRID 2X publishes are: gmrust (Game mode): Survival play, standard Rust; mp20 (Max players): Slot count: 20; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs167231 (Build): Build number: 167231; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way into OFFLINES 1 GRID 2X?

Enter client.connect 157.85.94.68:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2635,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp20
Max players Slot count: 20.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs167231
Build Build number: 167231.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 94,650 players 11,876 servers online