Rust Data

rustdata.spaceservers157.85.94.74:22687.ipynb

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Offline 157.85.94.74:22686 checked 3d ago

A Shockbyte Rust Server

Connect

srv = rust.server("157.85.94.74:22687")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak –
rank #15,338 # top 69%
last wipe 11d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

1500 · seed 50000
Map of A Shockbyte Rust Server
map
Procedural Map
size
1500
seed
50000
Open on RustMaps

Server

srv.info()
address
157.85.94.74:22686
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
17 Oct 2026, 19:19 UTC
hostname
–
first seen
17 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 519 on average361/400
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average336/350
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average38/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average32/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average48/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 244 on average175/200

Quick answers

From the figures on this page.

Population

How does A Shockbyte Rust Server compare in the rankings?

Rank #15,338 on seven-day player hours for A Shockbyte Rust Server, within the top 69% of all ranked servers.

How full does A Shockbyte Rust Server run?

The current row shows A Shockbyte Rust Server offline; the last response was 3 days 13 hours ago. Over the last seven days it averaged 0 players.

About the server

Which Rust version is A Shockbyte Rust Server on?

Rust network protocol 2634 and build 167781 on Linux is what A Shockbyte Rust Server runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is A Shockbyte Rust Server, and is it online now?

A Shockbyte Rust Server is offline at this refresh; the last response came 3 days 13 hours ago. 93 of 168 hours up over the last 7 full days, or 55%. The first row Rust Data holds for it is dated 17 October 2026.

Which location does A Shockbyte Rust Server run from?

For A Shockbyte Rust Server, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 157.85.94.74:22686.

Settings and map

Which settings and rules does A Shockbyte Rust Server run?

No gather rate appears in the name: A Shockbyte Rust Server. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

What is the map on A Shockbyte Rust Server?

The game generates the map on A Shockbyte Rust Server: procedural, size 1,500, seed 50000. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipes and dates

On what schedule does A Shockbyte Rust Server wipe?

Too few wipes are on record for A Shockbyte Rust Server to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 11 days 14 hours ago.

Tags, lists

Which Rust Data filters and lists contain A Shockbyte Rust Server?

The Rust Data lists that A Shockbyte Rust Server fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on A Shockbyte Rust Server?

The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): Slot count: 40; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way to join A Shockbyte Rust Server?

The manual route: launch Rust, F1, then client.connect 157.85.94.74:22686. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp40
Max players Slot count: 40.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167781
Build Recorded game build: 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 53,611 players 11,695 servers online