Offline 157.85.95.128:28015 checked 16d ago
A Shockbyte Rust Server
Connect
srv = rust.server("157.85.95.128:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 28 Sep, 23:49 UTC29d ago | 2 | NaN | running | 1 |
| 1 | Mon 28 Sep, 11:29 UTC30d ago | 2 | NaN | 0.5 days | 1 |
| 2 | Fri 25 Sep, 12:04 UTC32d ago | 2 | held half | 3 days | 1 |
| 3 | Tue 22 Sep, 08:57 UTC36d ago | 0 | NaN | 3.1 days | 0 |
| 4 | Thu 17 Sep, 14:35 UTC40d ago | 2 | halved by day 2 | 4.8 days | 0 |
| 5 | Sun 13 Sep, 13:36 UTC44d ago | 2 | held half | 4 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
1500 · seed 50000
- map
- Procedural Map
- size
- 1500
- seed
- 50000
Server
srv.info()- address
- 157.85.95.128:28015
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 28 Sep 2026, 23:49 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 541 on average | 656/675 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 439/425 |
| 2 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 310 on average | 44/250 |
| 3 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 310 on average | 47/250 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 270 on average | 179/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 266 on average | 108/125 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does A Shockbyte Rust Server rank?
Over the last seven days A Shockbyte Rust Server sits at #15,591 on player hours, in the top 71% of ranked servers.
How many players does A Shockbyte Rust Server hold at once?
The current row shows A Shockbyte Rust Server offline; the last response was 16 days 6 hours ago.
Server data
Which Rust version is A Shockbyte Rust Server on?
Version Rust network protocol 2633 and build 165217 on Linux is reported by A Shockbyte Rust Server. Steam updates your game for you, but the protocol must match to join.
Is A Shockbyte Rust Server up, and what does its uptime show?
The latest sample has A Shockbyte Rust Server offline, with a last sighting 16 days 6 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 13 September 2026.
Which location does A Shockbyte Rust Server run from?
There is no region published for A Shockbyte Rust Server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 157.85.95.128:28015.
Rules, settings, map
Which settings and rules does A Shockbyte Rust Server run?
No gather rate appears in the name: A Shockbyte Rust Server. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. The server browser lists it under Community. Anti-cheat status: VAC on.
What is the map on A Shockbyte Rust Server?
The game generates the map on A Shockbyte Rust Server: procedural, size 1,500, seed 50000. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
On what schedule does A Shockbyte Rust Server wipe?
Irregular wipe times on A Shockbyte Rust Server leave no next wipe to forecast. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 29 days 12 hours ago.
What is wipe day on A Shockbyte Rust Server like?
Across recent wipes the busiest point averaged 2 players. 0 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 67% of the time. In the wipes where it did not hold, half was lost by day 2.
Tags and filters
Which Rust Data filters and lists contain A Shockbyte Rust Server?
The Rust Data lists that A Shockbyte Rust Server fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on A Shockbyte Rust Server hold?
The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): The server lists 40 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): The server runs build 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way into A Shockbyte Rust Server?
In Rust, F1 opens the console: type client.connect 157.85.95.128:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.