Online 157.85.95.147:20000 checked 7m ago
RUSTAMAN 2X | SOLO/DUO/TRIO
Connect
srv = rust.server("157.85.95.147:20001")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 19 Oct, 16:56 UTC8d ago | 2 | NaN | running | 2 |
| 1 | Sat 17 Oct, 06:57 UTC11d ago | 2 | held half | 2.4 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 471471404
- map
- Procedural Map
- size
- 3500
- seed
- 471471404
Server
srv.info()- address
- 157.85.95.147:20000
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 19 Oct 2026, 16:56 UTC
- hostname
- –
- first seen
- 15 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 737 on average | 729/700 |
| 1 | Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 550 on average | 507/450 |
| 2 | Atlas - US 2X Monthly | Vanilla+ | No BP Wipes | NA · groups of 16+ · 2x · monthly · 355 on average | 117/150 |
| 3 | EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr | EU · groups of 50+ · 2x · monthly · 327 on average | 174/160 |
| 4 | Magic Rust #18 — Vanilla 2x | Pyccкий | EU · groups of 150+ · 2x · weekly · 323 on average | 57/100 |
| 5 | MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 | EU · groups of 300+ · 2x · weekly · 300 on average | 284/1000 |
Quick answers
From the figures on this page.
Population data
What position does RUSTAMAN 2X | SOLO/DUO/TRIO take in the server rankings?
Over the last seven days RUSTAMAN 2X | SOLO/DUO/TRIO sits at #7,828 on player hours, in the top 35% of ranked servers.
How full does RUSTAMAN 2X | SOLO/DUO/TRIO run?
RUSTAMAN 2X | SOLO/DUO/TRIO reports 0 players at this refresh, with 40 slots configured. Over the last seven days it averaged 0 players and peaked at 1.
Server facts
How well does RUSTAMAN 2X | SOLO/DUO/TRIO perform?
The 48-hour average is 132 server fps, with a low of 33. Buildings, deployables and all else in the world took the count as high as 63,043 entities. Memory peaked at 7,434 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is RUSTAMAN 2X | SOLO/DUO/TRIO on?
Version Rust network protocol 2635 and build 167781 on Linux is reported by RUSTAMAN 2X | SOLO/DUO/TRIO. The protocol has to match before you can join, and Steam does the updating.
Is RUSTAMAN 2X | SOLO/DUO/TRIO up, and what does its uptime show?
RUSTAMAN 2X | SOLO/DUO/TRIO reports itself online at the current refresh. A restart about 4 days 17 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 168 of 168, 100%. Rust Data logged it first on 15 October 2026.
Which location does RUSTAMAN 2X | SOLO/DUO/TRIO run from?
For RUSTAMAN 2X | SOLO/DUO/TRIO, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 157.85.95.147:20000 is its address.
Map and rules
Which settings and rules does RUSTAMAN 2X | SOLO/DUO/TRIO run?
Gather sits at 2x, read from the server's own name: RUSTAMAN 2X | SOLO/DUO/TRIO. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has RUSTAMAN 2X | SOLO/DUO/TRIO loaded?
RUSTAMAN 2X | SOLO/DUO/TRIO runs a procedural map of size 3,500 with seed 471471404, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
When does RUSTAMAN 2X | SOLO/DUO/TRIO wipe, and on what schedule?
Too few wipes are on record for RUSTAMAN 2X | SOLO/DUO/TRIO to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 8 days 16 hours ago.
On RUSTAMAN 2X | SOLO/DUO/TRIO, what happens on wipe day?
Across recent wipes the busiest point averaged 2 players. 0 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 100% of recent wipes.
Tags and filters
Which lists on Rust Data hold RUSTAMAN 2X | SOLO/DUO/TRIO, and which filters?
These Rust Data lists include RUSTAMAN 2X | SOLO/DUO/TRIO: Modded Rust servers and 2x Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.
Which meanings do the tags on RUSTAMAN 2X | SOLO/DUO/TRIO hold?
Read by the game's server browser, the tags RUSTAMAN 2X | SOLO/DUO/TRIO publishes are: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): The server lists 40 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs167781 (Build): The server runs build 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way to join RUSTAMAN 2X | SOLO/DUO/TRIO?
Enter client.connect 157.85.95.147:20000 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.