Online 157.85.95.170:25925 checked 8m ago
[EU] CULT | 2x | NoLimit |
Connect
srv = rust.server("157.85.95.170:25926")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 8 Oct, 13:37 UTC20d ago | 3 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4250 · seed 1583848389
- map
- Procedural Map
- size
- 4250
- seed
- 1583848389
Server
srv.info()- address
- 157.85.95.170:25925
- region
- –
- max players
- 75
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 8 Oct 2026, 13:37 UTC
- hostname
- –
- first seen
- 8 Oct 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 804 on average | 266/300 |
| 1 | Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 599 on average | 126/150 |
| 2 | EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr | EU · groups of 50+ · 2x · monthly · 349 on average | 38/150 |
| 3 | Magic Rust #18 — Vanilla 2x | Baйп 28.10 | EU · groups of 150+ · 2x · weekly · 329 on average | 401/430 |
| 4 | MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 | EU · groups of 300+ · 2x · weekly · 313 on average | 35/1000 |
| 5 | Vitality - EU Monthly | 2x | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 302 on average | 23/50 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does [EU] CULT | 2x | NoLimit | rank?
Player hours over seven days put [EU] CULT | 2x | NoLimit | at #15,358, in the top 69% of the ranked set.
What population does [EU] CULT | 2x | NoLimit | carry?
Current row: 0 players on [EU] CULT | 2x | NoLimit |, against 75 slots. Over the last seven days it averaged 0 players.
Server facts
How smoothly does [EU] CULT | 2x | NoLimit | run?
The 48-hour average is 92 server fps, with a low of 71. Buildings, deployables and all else in the world took the count as high as 101,007 entities. A high of 5,497 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on [EU] CULT | 2x | NoLimit |?
Rust network protocol 2635 and build 168909 on Linux is what [EU] CULT | 2x | NoLimit | runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is [EU] CULT | 2x | NoLimit |, and is it up?
[EU] CULT | 2x | NoLimit | reports itself online at the current refresh. A restart about 6 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 8 October 2026.
In which location is [EU] CULT | 2x | NoLimit | hosted?
The name of [EU] CULT | 2x | NoLimit | points to Europe, even though no region tag is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 157.85.95.170:25925.
Settings and map
Which rules apply on [EU] CULT | 2x | NoLimit |, and what settings?
The name carries the figure: [EU] CULT | 2x | NoLimit | runs 2x gather. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. Anti-cheat status: VAC on.
What is the map on [EU] CULT | 2x | NoLimit |?
The game generates the map on [EU] CULT | 2x | NoLimit |: procedural, size 4,250, seed 1583848389. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
On what schedule does [EU] CULT | 2x | NoLimit | wipe?
The record for [EU] CULT | 2x | NoLimit | holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 20 days 14 hours ago.
What is wipe day on [EU] CULT | 2x | NoLimit | like?
Recent wipes averaged 3 players at their peak. Peak population on the latest wipe came 6 hours in.
Lists and tags
Where does [EU] CULT | 2x | NoLimit | appear among Rust Data lists and filters?
These Rust Data lists include [EU] CULT | 2x | NoLimit |: EU Rust servers, Modded Rust servers and 2x Rust servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
How should you read the server tags on [EU] CULT | 2x | NoLimit |?
These tags are published by [EU] CULT | 2x | NoLimit | and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp75 (Max players): The server lists 75 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to [EU] CULT | 2x | NoLimit |?
Enter client.connect 157.85.95.170:25925 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.