Rust Data

rustdata.spaceservers157.85.95.197:27394.ipynb

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Online EU 157.85.95.197:27393 checked 13m ago

[RU] PVE RUST & REST | Roles | Ladder | No Killing

biweekly wipes moddedoxidepve

Connect

srv = rust.server("157.85.95.197:27394")
print(srv.connect_command)

Right now

srv.summary()
players now 2/100 # 2% full
7-day average 2 # peak 6
rank #2,460 # top 11% · #954 in EU
last wipe 14d ago # biweekly schedule
next wipe 7d 1h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
0246818:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers, top 33% in EU. Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. # The force wipe · high confidence

usual gap13.9 daysbetween real wipes
wipe-day peak5players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

inatkind
07d 1hThu 5 Nov, 19:00 UTCFW force wipe
113d 23hThu 12 Nov, 16:25 UTCwipe
227d 23hThu 26 Nov, 16:25 UTCwipe
335d 1hThu 3 Dec, 19:00 UTCFW force wipe
441d 23hThu 10 Dec, 16:25 UTCwipe

The first 48 hours of its last wipes

Thu 15 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 15 Oct, 16:25 UTC14d ago 4 NaN running 0
1 Thu 1 Oct, 18:27 UTC FW27d ago 6 held half 13.9 days 3

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4250 · seed 243738006
Map of [RU] PVE RUST & REST | Roles | Ladder | No Killing
map
Procedural Map
size
4250
seed
243738006
Open on RustMaps

Server

srv.info()
address
157.85.95.197:27393
region
EU
max players
100
group limit
8, the default
wipe schedule
biweekly
last wipe
15 Oct 2026, 16:25 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
Rust&Rest — мирный сервер без убийств между игроками - Твоя база и вещи под защитой - Уникальная экономика и торговля между игроками - Выбери роль по душе и получай бонусы весь вайп - Сезонное соревнование Ladder с наградами для победителей - Ивенты на любой вкус — вертолеты и танки Заходи стройся и отдыхай

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 244 on average322/2000
1TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average95/100
2RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 27 on average17/200
3[EU/US] RustyWasteland PVE | Halloween Contest | Zombies | RaidEU · groups of 10+ · biweekly · 26 on average24/100
4[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOMEEU · groups of 8+ · biweekly · 25 on average19/50
5PvE Rust-Z {х1-х5} Quest/Eco/Zombie/EventsEU · groups of 8+ · biweekly · 23 on average56/100

Quick answers

From the figures on this page.

Population data

How does [RU] PVE RUST & REST | Roles | Ladder | No Killing compare in the rankings?

Ranked #2,460 on seven-day player hours, [RU] PVE RUST & REST | Roles | Ladder | No Killing is #954 in Europe and in the top 11% of all ranked servers.

What population does [RU] PVE RUST & REST | Roles | Ladder | No Killing carry?

[RU] PVE RUST & REST | Roles | Ladder | No Killing reports 2 players at this refresh, with 100 slots configured. Over the last seven days it averaged 2 players and peaked at 6. The 48-hour sample puts the busiest hour at 11:00 UTC, averaging 5 players.

About the server

How smoothly does [RU] PVE RUST & REST | Roles | Ladder | No Killing run?

Server fps over the last 48 hours averages 73; the floor is 34. Buildings, deployables and all else in the world took the count as high as 109,766 entities. The memory field tops out at 5,603 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does [RU] PVE RUST & REST | Roles | Ladder | No Killing run?

Rust network protocol 2635 and build 168909 on Linux is what [RU] PVE RUST & REST | Roles | Ladder | No Killing runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is [RU] PVE RUST & REST | Roles | Ladder | No Killing, and is it online now?

[RU] PVE RUST & REST | Roles | Ladder | No Killing reports itself online at the current refresh. Count back 14 hours from its reported uptime to get the last restart. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 13 September 2026.

Which location does [RU] PVE RUST & REST | Roles | Ladder | No Killing run from?

The EU tag is what [RU] PVE RUST & REST | Roles | Ladder | No Killing uses to list itself in Europe. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 157.85.95.197:27393.

Rules, settings, map

Which settings and rules does [RU] PVE RUST & REST | Roles | Ladder | No Killing run?

You will not find a gather rate in the string [RU] PVE RUST & REST | Roles | Ladder | No Killing. Eight players per group: that is the game's default, and it applies here. Recorded as pve, no combat between players. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. Anti-cheat status: VAC on.

Which map has [RU] PVE RUST & REST | Roles | Ladder | No Killing selected?

The game generates the map on [RU] PVE RUST & REST | Roles | Ladder | No Killing: procedural, size 4,250, seed 243738006. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

When does [RU] PVE RUST & REST | Roles | Ladder | No Killing wipe, and how often?

The prediction follows the tag, because [RU] PVE RUST & REST | Roles | Ladder | No Killing's wipes on record are too few to confirm the schedule. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 14 days ago. The tags list a two-weekly wipe cycle.

On [RU] PVE RUST & REST | Roles | Ladder | No Killing, what happens on wipe day?

Recent wipes averaged 5 players at their peak. The crowd on the latest wipe topped out 1 hours after it began. Half the peak or more was held to the next wipe in 100% of recent wipes.

Tags and filters

Which Rust Data filters and lists contain [RU] PVE RUST & REST | Roles | Ladder | No Killing?

These Rust Data lists include [RU] PVE RUST & REST | Roles | Ladder | No Killing: EU Rust servers, Modded Rust servers and Rust PvE servers. Under these filters on the server list, it is listed: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Which meanings do the tags on [RU] PVE RUST & REST | Roles | Ladder | No Killing hold?

These tags are published by [RU] PVE RUST & REST | Roles | Ladder | No Killing and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): Slot count: 100; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^b (Biweekly): Two weeks between wipes; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; EU (Europe): Europe is its listing in the server browser. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to [RU] PVE RUST & REST | Roles | Ladder | No Killing?

Enter client.connect 157.85.95.197:27393 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://rustandrest.com/ is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players Slot count: 100.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly Two weeks between wipes.

Gameplay

^p
PvE PvE: the world is the threat, not other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Region

EU
Europe Europe is its listing in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 101,018 players 11,889 servers online