Rust Data

rustdata.spaceservers157.85.95.255:26172.ipynb

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Offline 157.85.95.255:26171 checked 27d ago

A Shockbyte x Discord Production Rust Server

Connect

srv = rust.server("157.85.95.255:26172")
print(srv.connect_command)

Right now

srv.summary()
players now 0/75 # 0% full
7-day average 0 # peak –
rank #16,019 # top 69%
last wipe 50d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

1500 · seed 50000
Map of A Shockbyte x Discord Production Rust Server
map
Procedural Map
size
1500
seed
50000
Open on RustMaps

Server

srv.info()
address
157.85.95.255:26171
region
–
max players
75
group limit
8, the default
wipe schedule
–
last wipe
8 Sep 2026, 21:36 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average322/375
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average210/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 294 on average34/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 293 on average28/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average54/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average73/200

Quick answers

From the figures on this page.

Player counts

How does A Shockbyte x Discord Production Rust Server compare in the rankings?

Rank #16,019 on seven-day player hours for A Shockbyte x Discord Production Rust Server, within the top 69% of all ranked servers.

How full does A Shockbyte x Discord Production Rust Server run?

Offline now for A Shockbyte x Discord Production Rust Server, with the last sample 27 days 2 hours ago.

Server data

What is the Rust version on A Shockbyte x Discord Production Rust Server?

Rust network protocol 2633 and build 165217 on Linux is what A Shockbyte x Discord Production Rust Server runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is A Shockbyte x Discord Production Rust Server, and is it up?

Offline now for A Shockbyte x Discord Production Rust Server, last seen 27 days 2 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 13 September 2026.

In which location is A Shockbyte x Discord Production Rust Server hosted?

For A Shockbyte x Discord Production Rust Server, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 157.85.95.255:26171.

Settings and map

Which rules apply on A Shockbyte x Discord Production Rust Server, and what settings?

The name A Shockbyte x Discord Production Rust Server carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.

Which map has A Shockbyte x Discord Production Rust Server selected?

The game generates the map on A Shockbyte x Discord Production Rust Server: procedural, size 1,500, seed 50000. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

On what schedule does A Shockbyte x Discord Production Rust Server wipe?

A rhythm cannot be read from the wipes of A Shockbyte x Discord Production Rust Server on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 50 days 2 hours ago.

Lists and tags

Where does A Shockbyte x Discord Production Rust Server appear among Rust Data lists and filters?

The Rust Data lists that A Shockbyte x Discord Production Rust Server fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on A Shockbyte x Discord Production Rust Server hold?

These tags are published by A Shockbyte x Discord Production Rust Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp75 (Max players): Slot count: 75; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): The server runs build 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

How can I connect to A Shockbyte x Discord Production Rust Server?

Enter client.connect 157.85.95.255:26171 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp75,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp75
Max players Slot count: 75.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs165217
Build The server runs build 165217.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 53,199 players 11,735 servers online