Online 157.85.95.51:20592 checked 11m ago
Dr. Stone
Connect
srv = rust.server("157.85.95.51:20593")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 21 Oct, 11:21 UTC8d ago | 2 | NaN | running | 0 |
| 1 | Mon 19 Oct, 08:40 UTC10d ago | 3 | halved by day 1 | 2.1 days | 0 |
| 2 | Sat 10 Oct, 16:30 UTC18d ago | 2 | halved by day 4 | 8.7 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 1586544950
- map
- Procedural Map
- size
- 4500
- seed
- 1586544950
Server
srv.info()- address
- 157.85.95.51:20592
- region
- –
- max players
- 12
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 21 Oct 2026, 11:21 UTC
- hostname
- –
- first seen
- 10 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 555/625 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 418/450 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 290 on average | 136/250 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 51/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 275 on average | 153/250 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 236 on average | 292/225 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Dr. Stone rank?
Over the last seven days Dr. Stone sits at #15,335 on player hours, in the top 69% of ranked servers.
What population does Dr. Stone carry?
Dr. Stone reports 0 players at this refresh, with 12 slots configured. Over the last seven days it averaged 0 players.
Server facts
What does performance look like on Dr. Stone?
The 48-hour average is 106 server fps, with a low of 1. The entity count peaked at 116,841, covering buildings, deployables and the rest of the world. Memory peaked at 4,147 MB. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is Dr. Stone on?
Rust network protocol 2635 and build 168909 on Linux is what Dr. Stone runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Dr. Stone, and is it up?
The current sample puts Dr. Stone online. A restart about 17 minutes ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 10 October 2026.
In which location is Dr. Stone hosted?
For Dr. Stone, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 157.85.95.51:20592.
Rules, settings, map
What rules and settings are recorded for Dr. Stone?
The name Dr. Stone carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Community is its browser category. Anti-cheat status: VAC on.
Which map has Dr. Stone loaded?
The game generates the map on Dr. Stone: procedural, size 4,500, seed 1586544950. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
When does Dr. Stone wipe, and how often?
No next wipe can be predicted for Dr. Stone, which wipes at irregular times. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 8 days 2 hours ago.
On Dr. Stone, what happens on wipe day?
Recent wipes averaged 2 players at their peak. The crowd on the latest wipe topped out 4 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the wipes where it did not hold, half was lost by day 2.5.
Lists and tags
Which lists on Rust Data hold Dr. Stone, and which filters?
On Rust Data, Dr. Stone appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on Dr. Stone hold?
Read by the game's server browser, the tags Dr. Stone publishes are: gmrust (Game mode): Rust survival in its standard form; mp12 (Max players): The server lists 12 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into Dr. Stone?
Enter client.connect 157.85.95.51:20592 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.