Online 157.90.107.174:28022 checked 11m ago
My Rust Server
Connect
srv = rust.server("157.90.107.174:28023")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 16 Sep, 16:05 UTC42d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 1337
- map
- Procedural Map
- size
- 4000
- seed
- 1337
Server
srv.info()- address
- 157.90.107.174:28022
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 16 Sep 2026, 16:05 UTC
- hostname
- –
- first seen
- 15 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 455/500 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 448/475 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 286 on average | 950/1000 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 64/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 270 on average | 989/1000 |
| 5 | Rustoria.co - US Main | NA · groups of 16+ · weekly · 236 on average | 23/250 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does My Rust Server rank?
Rank #15,344 on seven-day player hours for My Rust Server, within the top 69% of all ranked servers.
How many players does My Rust Server hold at once?
My Rust Server reports 0 players at this refresh, with 40 slots configured. Over the last seven days it averaged 0 players.
About the server
How smoothly does My Rust Server run?
Server fps over the last 48 hours averages 223; the floor is 205. The entity count peaked at 91,498, covering buildings, deployables and the rest of the world. Memory peaked at 3,507 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does My Rust Server run?
The build is Rust network protocol 2633 and build 163794 on Linux, run by My Rust Server. Steam updates your game for you, but the protocol must match to join.
How reliable is My Rust Server, and is it up?
Online is the state at the latest refresh for My Rust Server. A restart about 5 days 16 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 15 September 2026.
In which location is My Rust Server hosted?
No region is published by My Rust Server. Rust Data does not look up where the machine stands; it shows where a server says it is. 157.90.107.174:28022 is its address.
Rules, settings, map
Which rules apply on My Rust Server, and what settings?
No gather rate appears in the name: My Rust Server. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has My Rust Server loaded?
My Rust Server runs a procedural map of size 4,000 with seed 1337, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
On what schedule does My Rust Server wipe?
A rhythm cannot be read from the wipes of My Rust Server on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 42 days 23 hours ago, and that is the one in play.
What is wipe day on My Rust Server like?
The average peak over recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.
Lists and tags
Which Rust Data filters and lists contain My Rust Server?
The Rust Data lists that My Rust Server fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on My Rust Server?
Read by the game's server browser, the tags My Rust Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): 40 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs163794 (Build): Recorded game build: 163794; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join My Rust Server?
In Rust, F1 opens the console: type client.connect 157.90.107.174:28022. Launch Rust on this page does the same by opening the game through Steam and connecting.