Rust Data

rustdata.spaceservers157.90.134.101:28048.ipynb

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Offline EU 157.90.134.101:28045 checked 7h ago

[EU] PvRust.eu |PvE|RPG|CUSTOM PLUGINS|

biweekly wipes moddedcarbonpve

Connect

srv = rust.server("157.90.134.101:28048")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak 2
rank #9,179 # top 41% · #2194 in EU
last wipe 27d ago # biweekly schedule
next wipe 11h # Thu 29 Oct, 18:03 UTC

Players

srv.players.plot(range="48h")
AveragePeak
00.511.5222:0000:0016:0019:0021:0023:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k12 Oct14 Oct17 Oct19 Oct27 Oct29 Oct

Top 41% of all ranked servers, top 75% in EU. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Next wipe Thursday 29 October, 18:03 UTC, in 11h. # Biweekly: 14 days after its last wipe

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
157.90.134.101:28045
region
EU
max players
100
group limit
8, the default
wipe schedule
biweekly
last wipe
1 Oct 2026, 18:03 UTC
hostname
–
first seen
12 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 241 on average86/2000
1TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 50 on average21/100
2RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 29 on average11/200
3[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOMEEU · groups of 8+ · biweekly · 27 on average1/50
4[EU/US] RustyWasteland PVE | Halloween Contest | Zombies | RaidEU · groups of 10+ · biweekly · 27 on average3/100
5PvE Rust-Z {х1-х5} Quest/Eco/Zombie/EventsEU · groups of 8+ · biweekly · 25 on average16/100

Quick answers

From the figures on this page.

Population data

What position does [EU] PvRust.eu |PvE|RPG|CUSTOM PLUGINS| take in the server rankings?

Ranked #9,179 on seven-day player hours, [EU] PvRust.eu |PvE|RPG|CUSTOM PLUGINS| is #2,194 in Europe and in the top 41% of all ranked servers.

How full does [EU] PvRust.eu |PvE|RPG|CUSTOM PLUGINS| run?

[EU] PvRust.eu |PvE|RPG|CUSTOM PLUGINS| returns no live count at this refresh, having last been seen 7 hours ago. Over the last seven days it averaged 0 players and peaked at 2. Peak hour in the last 48 hours: 23:00 UTC, mean 2 players.

About the server

Which Rust version is [EU] PvRust.eu |PvE|RPG|CUSTOM PLUGINS| on?

The build is Rust network protocol 2635 and build 168909 on Linux, run by [EU] PvRust.eu |PvE|RPG|CUSTOM PLUGINS|. The protocol has to match before you can join, and Steam does the updating.

How reliable is [EU] PvRust.eu |PvE|RPG|CUSTOM PLUGINS|, and is it online now?

The latest sample has [EU] PvRust.eu |PvE|RPG|CUSTOM PLUGINS| offline, with a last sighting 7 hours ago. Uptime of 7% across the last 7 full days: 11 hours of 168. Rust Data logged it first on 12 October 2026.

Which location does [EU] PvRust.eu |PvE|RPG|CUSTOM PLUGINS| run from?

In Europe, [EU] PvRust.eu |PvE|RPG|CUSTOM PLUGINS| lists itself, using the EU tag. Rust Data does not look up where the machine stands; it shows where a server says it is. 157.90.134.101:28045 is its address.

Settings and map

What rules and settings are recorded for [EU] PvRust.eu |PvE|RPG|CUSTOM PLUGINS|?

The name [EU] PvRust.eu |PvE|RPG|CUSTOM PLUGINS| carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as pve, player combat is not allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. VAC is running: Valve's anti-cheat is on.

Wipe schedule

When does [EU] PvRust.eu |PvE|RPG|CUSTOM PLUGINS| wipe, and on what schedule?

Expect an estimate: [EU] PvRust.eu |PvE|RPG|CUSTOM PLUGINS|'s next wipe is projected from biweekly: 14 days after its last wipe. Thursday 29 October at 18:03 UTC is when the next wipe is due. A new world was started 27 days 12 hours ago, and that is the one in play. A fortnightly wipe schedule is published in its tags.

Lists and tags

Which Rust Data filters and lists contain [EU] PvRust.eu |PvE|RPG|CUSTOM PLUGINS|?

These Rust Data lists include [EU] PvRust.eu |PvE|RPG|CUSTOM PLUGINS|: EU Rust servers, Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

How should you read the server tags on [EU] PvRust.eu |PvE|RPG|CUSTOM PLUGINS|?

These tags are published by [EU] PvRust.eu |PvE|RPG|CUSTOM PLUGINS| and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^b (Biweekly): Wipes run on a two-week cycle; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon; EU (Europe): In the server browser it sits under Europe. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to [EU] PvRust.eu |PvE|RPG|CUSTOM PLUGINS|?

In Rust, F1 opens the console: type client.connect 157.90.134.101:28045. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,^z,^y,^b,EU,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players The server lists 100 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Wipe schedule

^b
Biweekly Wipes run on a two-week cycle.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon The plugin framework in use is Carbon.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 33,332 players 11,614 servers online