Rust Data

rustdata.spaceservers158.120.182.9:28017.ipynb

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Offline 158.120.182.9:28015 checked 37d ago

Justin+mctester's Rust

Connect

srv = rust.server("158.120.182.9:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,473 # top 67%
last wipe 37d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 22 Sep, 19:50 UTC37d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
158.120.182.9:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
22 Sep 2026, 15:37 UTC
hostname
–
first seen
22 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 467 on average88/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 320 on average113/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average234/250
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average10/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average266/275
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 260 on average477/475

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Justin+mctester's Rust rank?

Over the last seven days Justin+mctester's Rust sits at #15,473 on player hours, in the top 67% of ranked servers.

What population does Justin+mctester's Rust carry?

Justin+mctester's Rust returns no live count at this refresh, having last been seen 37 days 7 hours ago.

About the server

What is the Rust version on Justin+mctester's Rust?

Version Rust network protocol 2633 and build 165217 on Windows is reported by Justin+mctester's Rust. The protocol has to match before you can join, and Steam does the updating.

How reliable is Justin+mctester's Rust, and is it up?

Justin+mctester's Rust is offline at this refresh; the last response came 37 days 7 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 22 September 2026.

Which location does Justin+mctester's Rust run from?

For Justin+mctester's Rust, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 158.120.182.9:28015.

Settings and map

Which settings and rules does Justin+mctester's Rust run?

The name Justin+mctester's Rust carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

What is the map on Justin+mctester's Rust?

A procedural map runs on Justin+mctester's Rust, generated by the game.

Wipes and dates

When does Justin+mctester's Rust wipe, and on what schedule?

Too few wipes are on record for Justin+mctester's Rust to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 37 days 14 hours ago.

What is wipe day on Justin+mctester's Rust like?

Across recent wipes the busiest point averaged 0 players. The crowd on the latest wipe topped out 0 hours after it began.

Lists and tags

Where does Justin+mctester's Rust appear among Rust Data lists and filters?

On Rust Data, Justin+mctester's Rust appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Justin+mctester's Rust hold?

These tags are published by Justin+mctester's Rust and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way to join Justin+mctester's Rust?

Enter client.connect 158.120.182.9:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players The server lists 10 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs165217
Build Recorded game build: 165217.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 41,512 players 11,618 servers online