Rust Data

rustdata.spaceservers158.69.220.93:28017.ipynb

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Online 158.69.220.93:28015 checked 9m ago

Vanity Testing

duo vanillamoddedcarbon

Connect

srv = rust.server("158.69.220.93:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak –
rank #15,411 # top 69%
last wipe 30d ago # no schedule published
next wipe – # too few wipes seen yet
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123412:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
01020304012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, and #377 of the duo servers (top 90%). Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 27 Sep, 22:54 UTC30d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 1337
Map of Vanity Testing
map
Custom Map
size
4000
seed
1337

Server

srv.info()
address
158.69.220.93:28015
region
–
max players
40
group limit
duo
wipe schedule
–
last wipe
27 Sep 2026, 22:54 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
Testing server for Vanity Visit our website at vanity.gg for more information Discord: https://discord.gg/XdBAKxDJVg

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0TRAVELER DUO [MAX 2] Wipe 23.10EU · duo · weekly · 27 on average17/100
1DUO | ПАЛЯНИЦЯ | FULL WIPE 22.10 | UA | EU | UKRAINEEU · duo · weekly · 21 on average8/100
2【独行侠】5倍|10.23新档|单双人|爆枪|月清蓝图EA · duo · weekly · 18 on average10/200
3404 RUST SOLO/DUO | ВС | ДЛЯ НОВИЧКОВ 25.10EU · duo · monthly · 8 on average7/550
4TRAVELER MODDED [MAX 2 | INSTA | KITS] Wipe 23.10EU · duo · weekly · 5 on average6/100
5404 RUST SOLO/DUO | ПТ | ДЛЯ НОВИЧКОВ 23.10EU · duo · monthly · 5 on average5/550

Quick answers

From the figures on this page.

Population data

What position does Vanity Testing take in the server rankings?

Over the last seven days Vanity Testing sits at #15,411 on player hours, in the top 69% of ranked servers. The duo group places it at #377.

How many players does Vanity Testing hold at once?

Vanity Testing reports 0 players at this refresh, with 40 slots configured. Over the last seven days it averaged 0 players.

Server data

How smoothly does Vanity Testing run?

Averaged over 48 hours: 29 server fps, never under 14. Buildings, deployables and all else in the world took the count as high as 103,000 entities. The memory field tops out at 3,124 MB. Low fps plus an entity count on the way up is the lag players report.

What Rust version does Vanity Testing run?

The build is Rust network protocol 2635 and build 169070 on Linux, run by Vanity Testing. Steam updates your game for you, but the protocol must match to join.

Is Vanity Testing up, and what does its uptime show?

Online is the state at the latest refresh for Vanity Testing. A restart about 4 days 6 hours ago is what its reported uptime implies. Uptime of 100% across the last 7 full days: 168 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.

Where does Vanity Testing sit?

There is no region published for Vanity Testing. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 158.69.220.93:28015.

Map and rules

Which settings and rules does Vanity Testing run?

No gather rate appears in the name: Vanity Testing. The group limit is 2 players, the duo setting. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Carbon plugins run on it. The description says vanilla, which here means facepunch's stock game, with rates, kits and rules untouched. VAC is not running; Valve's anti-cheat is off.

Which map has Vanity Testing loaded?

Vanity Testing runs a procedural map of size 4,000 with seed 1337, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Custom Map is what the map name field says.

Wipe data

On what schedule does Vanity Testing wipe?

A rhythm cannot be read from the wipes of Vanity Testing on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 30 days 12 hours ago.

What is wipe day on Vanity Testing like?

The average peak over recent wipes is 0 players. The crowd on the latest wipe topped out 0 hours after it began.

Tags and filters

Which lists on Rust Data hold Vanity Testing, and which filters?

On Rust Data, Vanity Testing appears in these lists: Rust servers with a duo group limit and Modded Rust servers. Under these filters on the server list, it is listed: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Duo.

How should you read the server tags on Vanity Testing?

These tags are published by Vanity Testing and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp40 (Max players): Slot count: 40; ts2 (Group limit): No team may exceed 2; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs169070 (Build): Build number: 169070; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Runs on Carbon for plugins; alloy (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to Vanity Testing?

In Rust, F1 opens the console: type client.connect 158.69.220.93:28015. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://vanity.gg.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs169070,ts2,alloy

Game

gmvanilla
Game mode Survival in vanilla form.
mp40
Max players Slot count: 40.
ts2
Group limit No team may exceed 2.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs169070
Build Build number: 169070.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Difficulty

^v
Vanilla Facepunch's stock game, with rates, kits and rules untouched.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon Runs on Carbon for plugins.

Other

alloy
Custom tag Not one of Rust's standard tags: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 64,778 players 11,681 servers online