Online NA 158.69.23.51:28036 checked 13m ago
Respawn Isle / Small Teams / North America
Connect
srv = rust.server("158.69.23.51:28035")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 59% of all ranked servers, top 76% in NA. Ranked on player hours over the last seven days.
Wipe schedule · fixed weekdays
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 8d 21h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 8d 21h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 15d 18h | Thu 12 Nov, 16:01 UTC | wipe |
| 2 | 36d 21h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 3 | 43d 18h | Thu 10 Dec, 16:01 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 33 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 15 Oct, 16:01 UTC12d ago | 1 | NaN | running | 0 |
| 1 | Thu 1 Oct, 18:03 UTC FW26d ago | 0 | NaN | 13.9 days | 0 |
| 2 | Thu 17 Sep, 16:03 UTC40d ago | 0 | NaN | 14.1 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3600 · seed 0- map
- Procedural Map
- size
- 3600
- seed
- –
Server
srv.info()- address
- 158.69.23.51:28036
- region
- NA
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- biweekly
- last wipe
- 15 Oct 2026, 16:01 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustopia.gg - US Medium | NA · groups of 12+ · biweekly · 118 on average | 55/200 |
| 1 | Rusty Moose |US Biweekly| | NA · groups of 12+ · biweekly · 95 on average | 28/200 |
| 2 | Rustoria.co - US Medium Premium | NA · groups of 12+ · biweekly · 55 on average | 38/200 |
| 3 | Rustafied.com - US Medium - Large | NA · groups of 16+ · biweekly · 40 on average | 18/100 |
| 4 | Gringers Solo Only | Noob Friendly Oct 22 | NA · groups of 8+ · biweekly · 37 on average | 39/100 |
| 5 | Reddit.com/r/PlayRust - US Biweekly | NA · groups of 12+ · biweekly · 37 on average | 12/200 |
Quick answers
From the figures on this page.
Population
What position does Respawn Isle / Small Teams / North America take in the server rankings?
Ranked #13,101 on seven-day player hours, Respawn Isle / Small Teams / North America is #1,432 in North America and in the top 59% of all ranked servers.
How many players does Respawn Isle / Small Teams / North America hold at once?
Respawn Isle / Small Teams / North America reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players and peaked at 1.
About the server
How smoothly does Respawn Isle / Small Teams / North America run?
Averaged over 48 hours: 86 server fps, never under 76. The entity count peaked at 74,887, covering buildings, deployables and the rest of the world. The memory field tops out at 2,499 MB. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is Respawn Isle / Small Teams / North America on?
The build is Rust network protocol 2635 and build 168909 on Linux, run by Respawn Isle / Small Teams / North America. The protocol has to match before you can join, and Steam does the updating.
How reliable is Respawn Isle / Small Teams / North America, and is it up?
The current sample puts Respawn Isle / Small Teams / North America online. A restart about 12 hours ago is what its reported uptime implies. 165 of 168 hours up over the last 7 full days, or 98%. The first row Rust Data holds for it is dated 13 September 2026.
Where does Respawn Isle / Small Teams / North America sit?
The NA tag is what Respawn Isle / Small Teams / North America uses to list itself in North America. Rust Data does not look up where the machine stands; it shows where a server says it is. 158.69.23.51:28036 is its address.
Map and rules
Which settings and rules does Respawn Isle / Small Teams / North America run?
You will not find a gather rate in the string Respawn Isle / Small Teams / North America. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. It is a community server, and the browser files it under Community. The plugin count is Oxide. Only premium players get in. VAC, Valve's anti-cheat, is enabled.
What is the map on Respawn Isle / Small Teams / North America?
Size 3,600, procedural: the game generates it on Respawn Isle / Small Teams / North America.
Wipes and dates
When does Respawn Isle / Small Teams / North America wipe, and on what schedule?
every 4 weeks on Thursday at 16:01 UTC is how Respawn Isle / Small Teams / North America wipes. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 12 days 5 hours ago. A fortnightly wipe schedule is published in its tags.
What is wipe day on Respawn Isle / Small Teams / North America like?
Across recent wipes the busiest point averaged 0 players. 33 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Which Rust Data filters and lists contain Respawn Isle / Small Teams / North America?
On Rust Data, Respawn Isle / Small Teams / North America appears in these lists: Rust community servers, unfiltered and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Which meanings do the tags on Respawn Isle / Small Teams / North America hold?
Read by the game's server browser, the tags Respawn Isle / Small Teams / North America publishes are: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^b (Biweekly): The cycle is fourteen days; ^q (Premium): Only premium players get in; ^o (Oxide): The plugin framework in use is Oxide (uMod); NA (North America): The server browser files it under North America. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
How can I connect to Respawn Isle / Small Teams / North America?
In Rust, F1 opens the console: type client.connect 158.69.23.51:28036. Launch Rust on this page does the same by opening the game through Steam and connecting. Only premium players get in. https://respawnisle.com is the website recorded for it.
