Rust Data

rustdata.spaceservers158.69.5.16:28021.ipynb

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Online 158.69.5.16:28015 checked 6m ago

Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out

biweekly wipes moddedoxide

Connect

srv = rust.server("158.69.5.16:28021")
print(srv.connect_command)

Right now

srv.summary()
players now 7/50 # 14% full
7-day average 5 # peak 18
rank #1,351 # top 6%
last wipe 13d ago # biweekly schedule
next wipe 7d 19h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0510152000:0009:0018:0002:0011:0021:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020000:0009:0018:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · fixed weekdays

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. # The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak18players, last three wipes
crowd held0%else halves by day 7.5

Coming wipes

inatkind
07d 19hThu 5 Nov, 19:00 UTCFW force wipe
114d 18hThu 12 Nov, 17:41 UTCwipe
235d 19hThu 3 Dec, 19:00 UTCFW force wipe
342d 18hThu 10 Dec, 17:41 UTCwipe

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 15, 8 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 15 Oct, 17:41 UTC13d ago 15 NaN running 4
1 Thu 1 Oct, 17:46 UTC FW27d ago 21 halved by day 8 14 days 5
2 Thu 17 Sep, 17:44 UTC41d ago 17 halved by day 7 14 days 2

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 133856400
Map of Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out
map
Procedural Map
size
4500
seed
133856400
Open on RustMaps

Server

srv.info()
address
158.69.5.16:28015
region
– · ca2
max players
50
group limit
8, the default
wipe schedule
biweekly
last wipe
15 Oct 2026, 17:39 UTC
hostname
re2.rustempires.com
first seen
13 Sep 2026

Operator · rustempires.com

rust.servers(operator="rustempires.com").sort_values("players")

3 servers publish a rustempires.com hostname.

About this server · in its own words

print(srv.description)
Welcome to RUST EMPIRES II Roleplay(RP)-friendly server with both PvE and PvP elements - PvP limited to specific zones (check /map) - Raiding allowed only in designated areas - Land claiming system with player-built cities - Larger stack sizes for better storage - Quests, Arenas, and Monthly Special Events - Purchasable vehicles and clan support - Active admins & strict rule enforcement - Safe, social, and inclusive community Website: rustempires.com Discord: https://discord.gg/qVBnEqJ

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 40 on average40/100
1[JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 17 on average1/100
2СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10EU · groups of 50+ · biweekly · 9 on average4/200
3RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮEU · groups of 8+ · biweekly · 8 on average4/200
4[JP] RUST SOLO ONLY | PvP | Beginner [ L.R.S. ] 10/16~10/29EA · no group limit · biweekly · 4 on average1/20
5Fudge Begynderserver(Casual Beta:Ticket on discord for access)groups of 8+ · biweekly · 4 on average0/50

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out rank?

Player hours over seven days put Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out at #1,351, in the top 6% of the ranked set.

How many players does Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out hold at once?

Current row: 7 players on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out, against 50 slots. Over the last seven days it averaged 5 players and peaked at 18. The 48-hour sample puts the busiest hour at 01:00 UTC, averaging 11 players.

Server data

How well does Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out perform?

The 48-hour average is 118 server fps, with a low of 55. The entity count peaked at 179,726, covering buildings, deployables and the rest of the world. Memory peaked at 6,789 MB. What players call lag is these two fields together: low fps and a rising entity count.

What is the Rust version on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?

Version Rust network protocol 2635 and build 168909 on Windows is reported by Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out. The protocol has to match before you can join, and Steam does the updating.

Is Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out up, and what does its uptime show?

The current sample puts Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out online. A restart about 8 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 168 of 168, 100%. Its earliest recorded date in Rust Data is 13 September 2026.

In which location is Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out hosted?

For Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out, no region is published; the region code is ca2. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 158.69.5.16:28015.

Map and rules

What rules and settings are recorded for Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?

The name Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out carries no gather rate. No custom cap; the default of 8 players per group stands. roleplay is the game mode here, and rules, towns and jobs for roleplay. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. Anti-cheat status: VAC on.

Which map has Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out loaded?

Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out runs a procedural map of size 4,500 with seed 133856400, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

When does Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out wipe, and how often?

every 4 weeks on Thursday at 17:41 UTC is how Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 13 days 5 hours ago. The tags list a two-weekly wipe cycle.

On Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out, what happens on wipe day?

Across recent wipes the busiest point averaged 18 players. Peak population on the latest wipe came 8 hours in. Half the peak or more was held to the next wipe in 0% of recent wipes. Otherwise the crowd fell below half by day 7.5.

Tags, lists

Which Rust Data filters and lists contain Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?

The Rust Data lists that Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out fits are: Modded Rust servers and Rust roleplay servers. It appears under these filters on the server list: Type: Modded; Server tag: Biweekly ^b, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Which operator runs Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?

A rustempires.com hostname is published by Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out and by 2 other servers we track, which suggests the same operator runs them.

How should you read the server tags on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?

Read by the game's server browser, the tags Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out publishes are: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $rca2 (Region code): Region code in the data: ca2; ^b (Biweekly): Two weeks between wipes; ^r (Roleplay): A server built for roleplay; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

How can I connect to Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?

In Rust, F1 opens the console: type client.connect 158.69.5.16:28015. Launch Rust on this page does the same by opening the game through Steam and connecting. https://rustempires.com/ is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$rca2,v2635,^b,^r,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players The server lists 50 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$rca2
Region code Region code in the data: ca2.

Wipe schedule

^b
Biweekly Two weeks between wipes.

Gameplay

^r
Roleplay A server built for roleplay.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 56,681 players 11,752 servers online