Online 158.69.5.16:28015 checked 6m ago
Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out
Connect
srv = rust.server("158.69.5.16:28021")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 6% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · fixed weekdays
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 19h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 14d 18h | Thu 12 Nov, 17:41 UTC | wipe |
| 2 | 35d 19h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 3 | 42d 18h | Thu 10 Dec, 17:41 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 15, 8 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 15 Oct, 17:41 UTC13d ago | 15 | NaN | running | 4 |
| 1 | Thu 1 Oct, 17:46 UTC FW27d ago | 21 | halved by day 8 | 14 days | 5 |
| 2 | Thu 17 Sep, 17:44 UTC41d ago | 17 | halved by day 7 | 14 days | 2 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 133856400
- map
- Procedural Map
- size
- 4500
- seed
- 133856400
Server
srv.info()- address
- 158.69.5.16:28015
- region
- – · ca2
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- biweekly
- last wipe
- 15 Oct 2026, 17:39 UTC
- hostname
- re2.rustempires.com
- first seen
- 13 Sep 2026
Operator · rustempires.com
rust.servers(operator="rustempires.com").sort_values("players")
| server | players | |
|---|---|---|
| 0 | Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid | 54/250 |
| 1 | Rust Empires Crearive | 0/30 |
3 servers publish a rustempires.com hostname.
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Friendly Seattle: No KOS | Chill | Noob Friendly | NA · groups of 8+ · biweekly · 40 on average | 40/100 |
| 1 | [JP]初心者PVPサーバー|RaidTime・ Events | EA · groups of 10+ · biweekly · 17 on average | 1/100 |
| 2 | СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10 | EU · groups of 50+ · biweekly · 9 on average | 4/200 |
| 3 | RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ | EU · groups of 8+ · biweekly · 8 on average | 4/200 |
| 4 | [JP] RUST SOLO ONLY | PvP | Beginner [ L.R.S. ] 10/16~10/29 | EA · no group limit · biweekly · 4 on average | 1/20 |
| 5 | Fudge Begynderserver(Casual Beta:Ticket on discord for access) | groups of 8+ · biweekly · 4 on average | 0/50 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out rank?
Player hours over seven days put Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out at #1,351, in the top 6% of the ranked set.
How many players does Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out hold at once?
Current row: 7 players on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out, against 50 slots. Over the last seven days it averaged 5 players and peaked at 18. The 48-hour sample puts the busiest hour at 01:00 UTC, averaging 11 players.
Server data
How well does Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out perform?
The 48-hour average is 118 server fps, with a low of 55. The entity count peaked at 179,726, covering buildings, deployables and the rest of the world. Memory peaked at 6,789 MB. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?
Version Rust network protocol 2635 and build 168909 on Windows is reported by Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out. The protocol has to match before you can join, and Steam does the updating.
Is Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out up, and what does its uptime show?
The current sample puts Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out online. A restart about 8 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 168 of 168, 100%. Its earliest recorded date in Rust Data is 13 September 2026.
In which location is Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out hosted?
For Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out, no region is published; the region code is ca2. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 158.69.5.16:28015.
Map and rules
What rules and settings are recorded for Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?
The name Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out carries no gather rate. No custom cap; the default of 8 players per group stands. roleplay is the game mode here, and rules, towns and jobs for roleplay. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. Anti-cheat status: VAC on.
Which map has Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out loaded?
Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out runs a procedural map of size 4,500 with seed 133856400, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
When does Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out wipe, and how often?
every 4 weeks on Thursday at 17:41 UTC is how Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 13 days 5 hours ago. The tags list a two-weekly wipe cycle.
On Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out, what happens on wipe day?
Across recent wipes the busiest point averaged 18 players. Peak population on the latest wipe came 8 hours in. Half the peak or more was held to the next wipe in 0% of recent wipes. Otherwise the crowd fell below half by day 7.5.
Tags, lists
Which Rust Data filters and lists contain Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?
The Rust Data lists that Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out fits are: Modded Rust servers and Rust roleplay servers. It appears under these filters on the server list: Type: Modded; Server tag: Biweekly ^b, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Which operator runs Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?
A rustempires.com hostname is published by Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out and by 2 other servers we track, which suggests the same operator runs them.
How should you read the server tags on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?
Read by the game's server browser, the tags Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out publishes are: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $rca2 (Region code): Region code in the data: ca2; ^b (Biweekly): Two weeks between wipes; ^r (Roleplay): A server built for roleplay; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?
In Rust, F1 opens the console: type client.connect 158.69.5.16:28015. Launch Rust on this page does the same by opening the game through Steam and connecting. https://rustempires.com/ is the website recorded for it.
