Rust Data

rustdata.spaceservers159.146.18.50:28016.ipynb

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Offline 159.146.18.50:28015 checked 21d ago

ATLANTIS 3X LOCAL TEST

3x moddedcarbon

Connect

srv = rust.server("159.146.18.50:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,903 # top 72%
last wipe 24d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct8 Oct10 Oct12 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
159.146.18.50:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
4 Oct 2026, 21:24 UTC
hostname
–
first seen
4 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Atlas - EU 3x | No BPs | MondaysEU · groups of 16+ · 3x · weekly · 388 on average345/400
1Vital Rust - EU Mondays | 3x | No BPsEU · groups of 14+ · 3x · weekly · 176 on average153/200
2HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 124 on average461/475
3HollowServers.co 3x Solo/Duo/Trio |LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 121 on average109/115
4FLAME RUST #1 [ NOLIMIT | x3 | MAGIC ] WIPE 27.10groups of 30+ · 3x · weekly · 112 on average59/350
5AceRust.com 3x Solo/Duo|LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 105 on average47/100

Quick answers

From the figures on this page.

Population

How does ATLANTIS 3X LOCAL TEST compare in the rankings?

Over the last seven days ATLANTIS 3X LOCAL TEST sits at #15,903 on player hours, in the top 72% of ranked servers.

How many players does ATLANTIS 3X LOCAL TEST hold at once?

The current row shows ATLANTIS 3X LOCAL TEST offline; the last response was 21 days 4 hours ago.

About the server

Which Rust version is ATLANTIS 3X LOCAL TEST on?

The build is Rust network protocol 2634 and build 166652 on Windows, run by ATLANTIS 3X LOCAL TEST. The protocol has to match before you can join, and Steam does the updating.

Is ATLANTIS 3X LOCAL TEST up, and what does its uptime show?

ATLANTIS 3X LOCAL TEST is offline at this refresh; the last response came 21 days 4 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 4 October 2026.

Where does ATLANTIS 3X LOCAL TEST sit?

There is no region published for ATLANTIS 3X LOCAL TEST. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 159.146.18.50:28015 is its address.

Settings and map

Which settings and rules does ATLANTIS 3X LOCAL TEST run?

The name carries the figure: ATLANTIS 3X LOCAL TEST runs 3x gather. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Carbon. VAC, Valve's anti-cheat, is enabled.

What is the map on ATLANTIS 3X LOCAL TEST?

The game generates its map: procedural, on ATLANTIS 3X LOCAL TEST.

Wipes and dates

When does ATLANTIS 3X LOCAL TEST wipe, and how often?

A rhythm cannot be read from the wipes of ATLANTIS 3X LOCAL TEST on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 24 days 2 hours ago.

Lists and tags

Which Rust Data filters and lists contain ATLANTIS 3X LOCAL TEST?

These Rust Data lists include ATLANTIS 3X LOCAL TEST: Modded Rust servers and 3x Rust servers, filtered live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 3x.

Which meanings do the tags on ATLANTIS 3X LOCAL TEST hold?

The game's server browser reads these tags from ATLANTIS 3X LOCAL TEST: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): The server runs build 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way to join ATLANTIS 3X LOCAL TEST?

In Rust, F1 opens the console: type client.connect 159.146.18.50:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players Slot count: 10.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol To join, your game must run protocol 2634.
cs166652
Build The server runs build 166652.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 54,200 players 11,747 servers online