Rust Data

rustdata.spaceservers159.195.14.252:28017.ipynb

Run all rust-data · live

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Online 159.195.14.252:28015 checked 9m ago

[NA]

moddedoxide

Connect

srv = rust.server("159.195.14.252:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak –
rank #15,326 # top 69%
last wipe 12d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123414:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 16 Oct, 20:18 UTC12d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

5000 · seed 480339686
Map of [NA]
map
Custom Map
size
5000
seed
480339686

Server

srv.info()
address
159.195.14.252:28015
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
16 Oct 2026, 20:18 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 42 on average11/100
1[US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 29 on average6/50
2[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 27 on average3/100
3Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 15 on average6/150
4[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 14 on average2/175
5Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average2/90

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does [NA] rank?

Over the last seven days [NA] sits at #15,326 on player hours, in the top 69% of ranked servers.

How full does [NA] run?

[NA] reports 0 players at this refresh, with 40 slots configured. Over the last seven days it averaged 0 players.

Server facts

How well does [NA] perform?

The 48-hour average is 229 server fps, with a low of 135. Entity numbers reached 74,957, and that includes buildings, deployables and the rest. Memory peaked at 4,864 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does [NA] run?

Rust network protocol 2634 and build 167781 on Linux is what [NA] runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is [NA], and is it online now?

Online is the state at the latest refresh for [NA]. The uptime it reports puts the last restart about 11 days 17 hours ago. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 13 September 2026.

Which location does [NA] run from?

No region tag is published by [NA], though its name points to North America. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 159.195.14.252:28015 is its address.

Settings and map

What rules and settings are recorded for [NA]?

No gather rate appears in the name: [NA]. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat status: VAC on.

What is the map on [NA]?

The game generates the map on [NA]: procedural, size 5,000, seed 480339686. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Custom Map is what the map name field says.

Wipe schedule

When does [NA] wipe, and how often?

A rhythm cannot be read from the wipes of [NA] on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 12 days 17 hours ago.

On [NA], what happens on wipe day?

Across recent wipes the busiest point averaged 0 players. Peak population on the latest wipe came 0 hours in.

Tags, lists

Where does [NA] appear among Rust Data lists and filters?

On Rust Data, [NA] appears in these lists: Modded Rust servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on [NA] hold?

Read by the game's server browser, the tags [NA] publishes are: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): 40 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way to join [NA]?

The manual route: launch Rust, F1, then client.connect 159.195.14.252:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://spawnpass.com/.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp40
Max players 40 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build Recorded game build: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 74,645 players 11,830 servers online