Rust Data

rustdata.spaceservers159.195.197.231:28816.ipynb

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Offline 159.195.197.231:28815 checked 7d ago

RustRearm Private Capture

Connect

srv = rust.server("159.195.197.231:28816")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 0 # peak –
rank #15,349 # top 69%
last wipe 7d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 21 Oct, 20:28 UTC7d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
159.195.197.231:28815
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
21 Oct 2026, 20:28 UTC
hostname
–
first seen
21 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average470/575
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average451/475
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 286 on average847/250
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average58/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 270 on average950/250
5Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average26/250

Quick answers

From the figures on this page.

Population

How does RustRearm Private Capture compare in the rankings?

Over the last seven days RustRearm Private Capture sits at #15,349 on player hours, in the top 69% of ranked servers.

How full does RustRearm Private Capture run?

Offline now for RustRearm Private Capture, with the last sample 7 days 14 hours ago. Over the last seven days it averaged 0 players.

Server data

What Rust version does RustRearm Private Capture run?

The build is Rust network protocol 2635 and build 168777 on Linux, run by RustRearm Private Capture. Steam updates your game for you, but the protocol must match to join.

How reliable is RustRearm Private Capture, and is it up?

The latest sample has RustRearm Private Capture offline, with a last sighting 7 days 14 hours ago. Over the last 7 full days the hours up number 2 of 168, 1%. The first row Rust Data holds for it is dated 21 October 2026.

In which location is RustRearm Private Capture hosted?

There is no region published for RustRearm Private Capture. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 159.195.197.231:28815.

Settings and map

Which settings and rules does RustRearm Private Capture run?

You will not find a gather rate in the string RustRearm Private Capture. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. The server browser lists it under Community. Anti-cheat status: VAC off.

What is the map on RustRearm Private Capture?

RustRearm Private Capture runs a procedural map, which the game generates.

Wipe data

On what schedule does RustRearm Private Capture wipe?

A rhythm cannot be read from the wipes of RustRearm Private Capture on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 7 days 19 hours ago, and that is the one in play.

What is wipe day on RustRearm Private Capture like?

Across recent wipes the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Which lists on Rust Data hold RustRearm Private Capture, and which filters?

On Rust Data, RustRearm Private Capture appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on RustRearm Private Capture?

These tags are published by RustRearm Private Capture and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): Slot count: 1; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168777 (Build): Build number: 168777; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to RustRearm Private Capture?

The manual route: launch Rust, F1, then client.connect 159.195.197.231:28815. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2635,gmrust,cs168777,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp1
Max players Slot count: 1.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168777
Build Build number: 168777.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 92,510 players 11,847 servers online